Quote Originally Posted by aph View Post
all we are asking is to bring back the old graphics for our characters, not the entire game.. surely that wouldn't double the size of the game files?
I'm wondering about this too. I understand that for new assets this would double the work but nobody is complaining about extra polygons on random armour number 27.

I'm genuinely asking, how would keeping both the old and the new models - which have already been finalised and shouldn't be part of any major future workflows - double the game files and the workload for future content?

The only thing I can think of is new emotes but those are created quite irregularly. And I'm not aware that they use much/any(?) motion capture for custom player expression in cutscenes?

I may be wrong because I'm looking at it as a layperson but it doesn't seem intuitive to me, at least.