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  1. #81
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,656
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lambdafish View Post
    I'm someone who is in the "my character looks bad" camp, and even I can admit that this is a terrible idea. This would require SE to have two pipelines for assets from dawntrail onwards, and would essentially double the size of the game files. The "old version" of dawntrail would be something they need to create, they don't just press a button to turn the enhancements off.
    Not to mention the myriad of issues rendering two entirely different models might have. This is notorious for the amount spaghetti code it has. I can't imagine it could handle both the old and new graphical update without a lot of excess work which isn't something the dev team will want to put time into.
    (5)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #82
    Player
    Cyrtip's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    54
    Character
    Cyrtip Norcrest
    World
    Malboro
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kewitt View Post
    You will all forget about it in a week and the look will feel normal.

    I don't spend much time looking at my face.
    I look at other people.
    Quote Originally Posted by CStrife912 View Post
    Don’t put an option to switch simple as… people have grown accustomed to dated 10 year old visuals that were even dated when it came out… and having even a modicum of advancement is better then none so I would gladly take some partially off characters (which can still be tweaked in patches) then being back where we were.
    Quote Originally Posted by boopadoop View Post
    i'm just here to laugh at "the difference is jarring" and "art style direction" when this is nothing compared to WoW's graphic update. SE actually tried to keep them looking the same and you get a free fantasia + reworked how the fantasia works.

    genuinely can't tell if i'm supposed to take y'all seriously.

    eye strain/headaches is a completely different matter and might be related to motion blur or smn. see what other ppl say abt settings, idk. being displeased with how things look =/= genuine discomfort and shouldn't be in the same thread imo. there IS a thread for eye strain, but i think our forums are p!ss at being noticed, so i'd watch it for solutions and send actual in-game feedback about eye/head discomfort instead of mMMMMM sorry, i can't, this just comes off as whining to troll our forums as per usual.

    (15)

  3. #83
    Player
    Feathetaria's Avatar
    Join Date
    Nov 2022
    Posts
    43
    Character
    Feathetaria Floraphim
    World
    Faerie
    Main Class
    Botanist Lv 90
    Female Miqo'te Face 3 with Mouth 4 makes me sad. I had the cutest miqo'te in the universe, but after the update, if you look at me face to face, straight on, my upper lip texture looks like i have an underbite and that my chin pokes out more than it should. But when you look at my side profile, things don't look as bad. Image 1 and 2 are before update. Third and fourth images are after the update with my ugly lips and weird underbite (side profile is cute but straight on face to face is offputting.









    My miqo went from being the cutest thing ever imo, to being weird looking.

    This is unacceptable. If they don't give us options to revert character models for "You" and "others" or "all players", I may have to resort to becoming a modder so that i can commission a mod maker to make a mod that makes me look like my old vanilla self. This is that important to me. You can't just mutilate my Feathetaria like this. I'm sad.

    Edit: After doing research online, I learned the name of the lines under our nose. It is called a Philtrum. From just looking at the four images that I included here, I can already see that the spacing between the left and right crease of my Philtrum has been increased. I used to have a smaller philtrum but now it's a wider one and this is probably a moderately sized part of the problem.\

    Final Edit: I made an extremely bad drawing that over-exaggerates the differences that are annoying me so badly between DT and Pre DT Lips of Female Miqo'te Face 3 when combined with Female Miqo'te Mouth 4. Keep in mind that i totally exaggerated these shapes. I'm just trying to make obvious the differences i see that are bugging me so much and making me sad:

    (9)

  4. #84
    Player
    Renii's Avatar
    Join Date
    Jun 2024
    Posts
    12
    Character
    Renii Myrinea
    World
    Cactuar
    Main Class
    Conjurer Lv 92
    lmao you got white-washed
    (2)

  5. #85
    Player
    Verathel's Avatar
    Join Date
    Jun 2024
    Posts
    94
    Character
    Verathel Tetras
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    They should definitely take the feedback given and fix issues that people point out or at least take into consideration but can't agree with having an option to turn it off...It's silly.
    (3)

  6. #86
    Player
    Renii's Avatar
    Join Date
    Jun 2024
    Posts
    12
    Character
    Renii Myrinea
    World
    Cactuar
    Main Class
    Conjurer Lv 92
    Alright I'll move my DLSS/eye-strain complaints to another thread, sorry, but I will say, having a lighting toggle is not any additional file size on a normal game engine.
    (3)

  7. #87
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Not to mention the myriad of issues rendering two entirely different models might have. This is notorious for the amount spaghetti code it has. I can't imagine it could handle both the old and new graphical update without a lot of excess work which isn't something the dev team will want to put time into.
    At this point, I m somewhat convined that fixing the 2.0 "has to launch FFXIV within PS3 life cycle" spaghetti code will solve AT LEAST 50% of FFXIV current issues.

    Due to the spaghetti code, the netcode can't function properly like most MMO out there.

    Due to bad netcode, you can't have a more fluid/and reactive job gameplay, thus the sluggish PVP experience.

    Due to bad netcode, the encounter design became limited and redundant due to lack of reactive gameplay.

    Due to bad netcode, a lot mini-game feel like slug to play.

    Due to the spaghetti code, you can't have glamour log or more glamour plate.

    Due to the spaghetti code, adding a new feature to character creation is literally impossible, as they rather replace the existing character creation options than add the update as new option for it, because "muh engine can't handle it".
    (6)

  8. #88
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    319
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    I really hated what they did to my character's old (Female Roegadyn) face. It's obvious they completely changed the face geometry to make it more rounded, smooth, and "human" for the sake of realism, but she wasn't human and it's a fantasy game, so realism is poor goal to strive for. Even so I probably could have gotten used to the changes, but the graphics update also make the dark hair too light and added a sweaty sheen to the skin, which might not be inappropriate for the climate of Tural but I don't want it all the time.

    I fantasia'd to a Hrothgar which I am liking so far. At least the fuzzy skin texture doesn't have the sweat shine.
    (9)

  9. #89
    Player
    Einnecy's Avatar
    Join Date
    Mar 2019
    Posts
    61
    Character
    I'croi At-ta'bas
    World
    Balmung
    Main Class
    Conjurer Lv 2
    Quote Originally Posted by boopadoop View Post
    i'm just here to laugh at "the difference is jarring" and "art style direction" when this is nothing compared to WoW's graphic update. SE actually tried to keep them looking the same and you get a free fantasia + reworked how the fantasia works.
    In my honest opinion just because Blizzard screwed up massively does not make SE exempt for screwing up less.
    (5)

  10. #90
    Player
    RhaesDaenys's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Eshi Sote
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    They look fine.
    (2)

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