To the top. My sub isn't very useful right now..
To the top. My sub isn't very useful right now..
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
I'm not an expert but I'm pretty sure this happens because of graphics upscaling. I recently bought Horizon Zero Dawn during the Steam sale and it has graphics upscaling too, so I tested it and I had the EXACT SAME issues when I turned it on (blur when moving, especially noticeable on trees, grass, ground textures)! But in that game, we can turn it OFF and that's what I did. Boom, all of the issues were gone, just like that!I have noticed the same issue today when I was gathering some materials at my Island Sanctuary. It is really perceptible in grassy fields and tree branches. When I'm moving, the leaves get really blurry and with more contrast. When I stop moving, they get more sharp but also lose some contrast, like the leaves are not casting shadows properly. It seams like the TAA is causing the Ambient occlusion to glitch somehow. It is really distracting when you intermittently mash the walking button, because the whole image kind of flicks.The fact that we can't turn it off in XIV is unacceptable!
Professional lurker.
The graphics update implemented TAA scaling which is known for creating image ghosting. It is really noticeable to me when you rotate the camera around your character, but also really noticeable in foliage. SE seems to really struggle with this implementation. FF7 Rebirth and FFXVI has really bad image ghosting as well.I'm not an expert but I'm pretty sure this happens because of graphics upscaling. I recently bought Horizon Zero Dawn during the Steam sale and it has graphics upscaling too, so I tested it and I had the EXACT SAME issues when I turned it on (blur when moving, especially noticeable on trees, grass, ground textures)! But in that game, we can turn it OFF and that's what I did. Boom, all of the issues were gone, just like that!The fact that we can't turn it off in XIV is unacceptable!
"The worst foe lies within the self."
And it was never fixed in those games? Then we are screwed, tbh...The graphics update implemented TAA scaling which is known for creating image ghosting. It is really noticeable to me when you rotate the camera around your character, but also really noticeable in foliage. SE seems to really struggle with this implementation. FF7 Rebirth and FFXVI has really bad image ghosting as well.
Professional lurker.
People who get screwed over because of that probably just returned the games or stopped playing them. But I don't want to do that with my MMORPG. So I'm hoping the fact this is a live service game will have an impact on things.
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
They're a mere multi-dollar company and can't spend money learning how TAA works. I assume modders fixed it for 7R(and will whenever that XVI port comes out) since turning off mandatory graphics settings is usually something done very quickly(there's a special place in Hell for games with chromatic aberration that you can't turn off), but even if it was possible to do that for an MMO, it would be very risky.
That's horrible.I don't want to quit XIV either. I just want the pre-DT settings back and keep the new stuff optional. SE should stop forcing graphics settings on us.
Professional lurker.
If a Square ignores it but an external tool fixes it, I know what I'll be doing.
Really wish FFXIV would stop becoming a Bethesda game though where the modders are expected to do everything.
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
I asked around abit since for the first time ever I actually got a headache from this blur-sharpen everytime I move. This never happened to me before in any game....
It seems to be the Graphics Upscaling
set it to FSR - 100 (it disables it apparently)
Edge Smoothing (anti-aliasing) - Avoid TSCMAA that kinda introduces the weird blur effect..
Radial Blur disabled...
I honestly just stopped playing after I got a headache after gathering in Yanxia, it was so awful when there's so much grass...I noticed it in limsa how the stars and everything else blur when moving but I thought I was imagining things...
Glad to know there is a fix to it, but saddly I'm on PS5 and the graphics upscaling is always on, regardless of mode you choose. They should add the option to turn it off. I would gladly take a little more blur to those flickers.I'm not an expert but I'm pretty sure this happens because of graphics upscaling. I recently bought Horizon Zero Dawn during the Steam sale and it has graphics upscaling too, so I tested it and I had the EXACT SAME issues when I turned it on (blur when moving, especially noticeable on trees, grass, ground textures)! But in that game, we can turn it OFF and that's what I did. Boom, all of the issues were gone, just like that!The fact that we can't turn it off in XIV is unacceptable!
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