I will say, none of the Arcadion fights made me motion sick this time around, however the trial was particularly awful on the eyes and I spent thirty mins last night trying to go to sleep with the light effect from animations in fights glaring behind my eyelids like they'd been burning into my retinas or something

For the love of GOD, please balance this awful lighting system, there is no reason folks should need sun glasses to enjoy your game. It's like when someone turns on a light in a dark room suddenly, or like looking at the sun. It should not take this long to fix something like this. Playing this game is staying to feel like a job where I'm not getting paid. We're all just QA testing your BS and it's really frustrating, from the god awful lighting to having to tell them how they ruining our characters.

I'm paying $15 a month to do a job at this point, I feel like I have very little goodwill left for SE at this point.

Quote Originally Posted by Merunari View Post
Sooooo, those depth of field changes-- and not just in Gpose, either, though that's certainly the most noticeable and worst of it.

Certain textures on the ground being blurry/looking almost like they have a chromakey effect until your camera zooms in close enough for them to straighten out and sharpen up, and the god awful transition between focal points in cutscenes (a character in the foreground to a character in the background and vice versa) have been particularly bad for me this patch.

Did find the blurry/sharpen in the CS so be particularly annoying too.