+1 from me, especially with the new red toast popups in duty instances that are like "Watch out for this mechanic!" It's incredibly distracting. The fact that you can't disable glare too is a big L from the team.
+1 from me, especially with the new red toast popups in duty instances that are like "Watch out for this mechanic!" It's incredibly distracting. The fact that you can't disable glare too is a big L from the team.
I actually hate the red text pop up. I don't want the cousin in my game, just show me the mechanic once and let me learn and stop nagging me about 'WOW THERE'S A MECHANIC- you want to read? too bad, text is gone, now you're distracted with the text that you couldn't read in time and didn't pay attention to the mechanic! Gotcha!'
Eyestrain thread - https://forum.square-enix.com/ffxiv/threads/501914-Dawntrail-Graphics-Update-Eye-Strain
I know the problems are much bigger than that, I know that SE should be paying attention to this thread, I know this won't help PS4/5 players, but:
If you are on PC and you have difficulties with all the flashing lights etc, would it help if you used Reshade to add a transparent black layer on top of the game?
Everytime I do the new alliance raid (or even the 4th floor of 8 ppl raid, you know which part I mean...) I think about this problem and how in anime it's pretty common to darken the screen when similar bright visual effects are happening.
(I was actually curious so I asked about it on the JP forums, and it's not mandatory by law to do that, but there are specific guidelines that detail what to watch out for. That kind of practice is much more common in the TV industry than in the game industry, though, unfortunately)
It's a very band-aid solution (and I'm not sure if it would help, that's why I'm asking) but if it can make things more comfortable for some people until this issue gets finally properly addressed...
I'm also curious to know if anyone else has tried (the demo of) FFXVI and ran into the same problem.
I found the demo pretty tiring on my eyes in terms of contrast and vivid colors (I don't play a lot of recent games, so that could be why, but on the other hand I had no problem during the Monster Hunter Wilds beta test...?). The ice part of Euphrosyne gave me the same eye strain post graphical update (zero problem before that, of course), so I'm wondering if it's just... an engine issue, somehow.
Last bump for at least 30 days, here's hoping there's major changes between then and now. (HA as if)
Given that the current patch notes don't state anything regarding eye strain AGAIN I feel ignored by SE. Either this entire issue goes public, forcing SE to do something or nothing will change at all I am afraid. I don't even have any motivation anymore to go online and do anything in this game. Haven't touched any 7.1 content either and don't really feel like doing any of it.
Boop!
I don't mind the pop up text but I am so perplexed that we can't change the color OR move the text? They've been really dropping the ball with stuff. Adding all this stuff that is automatically on only to not add options to turn it off feels like a terrible way to design.I actually hate the red text pop up. I don't want the cousin in my game, just show me the mechanic once and let me learn and stop nagging me about 'WOW THERE'S A MECHANIC- you want to read? too bad, text is gone, now you're distracted with the text that you couldn't read in time and didn't pay attention to the mechanic! Gotcha!'
Yeahhhh....I personally would love for it to have a toggle.I don't mind the pop up text but I am so perplexed that we can't change the color OR move the text? They've been really dropping the ball with stuff. Adding all this stuff that is automatically on only to not add options to turn it off feels like a terrible way to design.
That aside, I've been meaning to visit this thread since yesterday I got Dzemael Darkhold in leveling roulette, the purple crystals were genuinely painful to look at. I ran this dungeon HUNDREDS of times to level and never had issues. The lighting rework is so harsh and doesn't feel great, I complained alot about these 'spotlight' effects where one area is intensely well lit then suddenly right beside it it's dark.
I couldn't look anywhere aside from looking away from my screen.
Last edited by Rueby; 12-05-2024 at 08:54 PM.
Even if offtopic, @devs please add a toggle for the wind animation of flying mounts. It is bad for the eyes. It reduces clarity and makes it harder to focus, depth perception is worse.
Also it's just really damn annoying.
Hey, thread! Back to the front page, I still have a migraine.
https://ceridwenae.tumblr.com/
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