I’m running:

Ryzen 5 3600
RTX 3060 (12 gb ddr6 vram)
32 gb ddr4 3200mhz

I have my settings currently set to high desktop. I can run at max but prefer the steadier frame rate of high. DLSS should not be engaging because I never go below 60 fps. However it is almost always running but seems to shut off during conversations with text bubbles. The blurring happens at a specific draw distance. Everything within a few ilms is sharp and clear. This distance is even shorter if I begin moving.

If I turn to FSR and fiddle with the settings I can alleviate the majority of the blur but the textures become way too sharp, shiny, and the light reflecting washes out a lot of the environment especially in the alpaca quest area when the sun is shining.

It all feels like it’s issues that are caused by older upscaling techniques.