I've noticed this as well with some textures. And I just posted in the character update thread but will mention in here too, shadows feel REALLY weird and flickery/crunchy. I've noticed it the most around hairlines or on necks with shadows cast from hair, but it's not just the ones from hair cuz it was also just happening on my character's cheek/cheekbone area just standing outside in Goblet.


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that never used to happen to me before the graphics update. they really do need to consider adding more accessibility options that let us independently tone down certain elements. I know MH Wilds and WoW both have plenty of adjustable components for that reason, so it would be inline with other popular games...





