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  1. #1
    Player
    alex4815162342's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    511
    Character
    E'galyne Ulbik
    World
    Cerberus
    Main Class
    Monk Lv 91

    RNG in Monk rotation ?!

    Is it normal that when I use Bootshine, True Strike OR Twin Snakes activate ?
    When I use True Strike or Twin Snakes activate, Snap Punch OR Demolish activate ?
    It look completly random !

    So, now when you change form, the next skill you have to use is a random one between the two skills of that form ?

    They put RNG in Monk rotation ?
    (0)
    Serveur Cerberus
    Linkshell : Chroniques d'Eorzea
    Youtube : Final Fantasy Watchers

  2. #2
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Not a single thing you just said is even close to being correct, to the point that I don't even know where to start explaining
    (4)

  3. #3
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    133
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Dragon Kick gives 1 Opo-opo Fury stack, Bootshine uses a stack to do more damage. Twin Snakes gives 2 Raptor's Fury stacks, True Strike uses a stack to do more damage. Demolish gives 3 Coeurl's Fury stacks, Snap Punch uses a stack to do more damage. I'm assuming the highlights on the actions you see reflects this new change. Twin Snakes no longer grants a damage buff and Demolish no longer DoTs the enemy. They also added a gauge to keep track of these Fury stacks.
    (6)
    Last edited by nguyentri11; 06-29-2024 at 02:12 AM.

  4. #4
    Player
    MiloslavBlazena's Avatar
    Join Date
    Apr 2024
    Posts
    18
    Character
    Miloslav Blazena
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Andy_T93 View Post
    Not a single thing you just said is even close to being correct, to the point that I don't even know where to start explaining
    Not helpful.

    Quote Originally Posted by nguyentri11 View Post
    Dragon Kick gives 1 Opo-opo Fury stack, Bootshine uses a stack to do a guaranteed critical hit. Twin Snakes gives 2 Raptor's Fury stacks, True Strike uses a stack to do more damage. Demolish gives 3 Coeurl's Fury stacks, Snap Punch uses a stack to do more damage. I'm assuming the highlights on the actions you see reflects this new change. Twin Snakes no longer grants a damage buff and Demolish no longer DoTs the enemy. They also added a gauge to keep track of these Fury stacks.
    Thank you for explaining this. Like OP, I felt confused as if the combo skills became random in Dawntrail because the ol' 1-2-3 would not work. The reality is we really just now need to burst when the Fury stacks are full but otherwise follow the glowy skills.
    (1)

  5. #5
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,474
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by nguyentri11 View Post
    Dragon Kick gives 1 Opo-opo Fury stack, Bootshine uses a stack to do a guaranteed critical hit. Twin Snakes gives 2 Raptor's Fury stacks, True Strike uses a stack to do more damage. Demolish gives 3 Coeurl's Fury stacks, Snap Punch uses a stack to do more damage. I'm assuming the highlights on the actions you see reflects this new change. Twin Snakes no longer grants a damage buff and Demolish no longer DoTs the enemy. They also added a gauge to keep track of these Fury stacks.
    One correction, though it's a bit nit picky, Bootshine crit is based on being in Opo-Opo when you use it, Dragon kick just increases the base potency, just like the rest.

    As for the highlights, it is the classic follow the shiny. If you do not have a fury stack for the form, Dragon Kick, Twin Snakes and Demolish glow, if you do have a fury Stack, Bootshine, True Strike and Snap Punch light up. If you are in formless fist, one action from each form lights up based on whether you have the corresponding fury or not.
    (1)

  6. #6
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    133
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mikey_R View Post
    One correction, though it's a bit nit picky, Bootshine crit is based on being in Opo-Opo when you use it, Dragon kick just increases the base potency, just like the rest.

    As for the highlights, it is the classic follow the shiny. If you do not have a fury stack for the form, Dragon Kick, Twin Snakes and Demolish glow, if you do have a fury Stack, Bootshine, True Strike and Snap Punch light up. If you are in formless fist, one action from each form lights up based on whether you have the corresponding fury or not.
    Oh woops you're right, edited the mistake.
    (0)