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  1. #2721
    Player
    valphyrian's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    6
    Character
    Mykael'li Habhoka
    World
    Cactuar
    Main Class
    White Mage Lv 100
    I am BEGGING them to fix Male Miqo'te Face 4. I haven't been able to feel like I am playing as my character in eight months because of the model updates and frankly another free fantasia, while appreciated, does literally nothing to fix that if they aren't going to address the problems the face type has. As countless others have already pointed out, the eyes do not have a shine to them unless you use very specific options to allow the highlights to be seen, and it makes the character look lifeless. The forced upturned corners of the mouth in a smiling expression are horrible -- if I wanted that sort of a look for my Miqo'te, I'd use Face 1 or 3, but I don't, so I use face 4, so PLEASE fix it. I was so incredibly disappointed when I logged in this morning.
    (23)

  2. #2722
    Player
    Tarath's Avatar
    Join Date
    Apr 2024
    Posts
    24
    Character
    Tarath Hallewell
    World
    Odin
    Main Class
    Machinist Lv 100
    Got myself a bit of a scare when looking at the portraits for my female Au Ra alt.


    As MoonNoire already pointed out, new simper emote keeps the eyelids static.

    Jittering shadows are still around as seen on the nose.

    Doesn’t look like there’s any changes to the simper expression on my male Au Ra (or any expressions for that matter), but the simper smile is slightly milder on female Au Ra, which is nice.


    Yet still male Au Ra has floating face scales and his eyebrows are dragged down towards his nose, and I made bug reports of those after the release of the second benchmark. (face scales, eyebrows bug reports)
    Disappointing, but not unexpected considering they’re still in the “Accepted Bugs” status… which makes me wonder if all my reports are to remain there and rot…


    Additionally there seems to be no changes to limbal ring glow as they’re still dependent on the light source for the amount of glow they’ll give.


    However there seems to be a bit better highlight in the eyes now?
    On the simper comparison for female Au Ra above the highlight seems brighter now, and the few cutscenes I’ve peeked at have quite lively eyes on NPCs.


    Though the little goods cannot outweigh the overall disappointment these updates have been.

    I miss my old character's faces…
    (21)
    Last edited by Tarath; 03-26-2025 at 02:00 AM.

  3. #2723
    Player
    MoonNoire's Avatar
    Join Date
    Feb 2024
    Location
    Dalmasca
    Posts
    7
    Character
    Remi Auclair
    World
    Odin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by red_fang View Post
    Requesting a toggle or an option for the pre-7.2 face texture of Hellsguard Roegadyn without the darker smudge or ash mark, the Dawntrail skin made before this current patch.

    While it's great that some of the Roes that wanted it got what they've been asking for, I liked the look before 7.2 and now I'm stuck with something I didn't want to begin with. After 9 months of happily playing with the updated face, I feel like it's unreasonable to have this forced in this manner instead of having an option for the mark as it's a noticeable change. Since the work is already done the old skin texture could be put in facial features as a toggle, which is all I'm asking for and not a reversion of the work already done in this patch.
    While what you're asking is completely reasonable, you are asking this of a development team that had to duplicate a midlander male face as an option just to bake a stubble onto it. Want to shave? That'll be 7€. The foundation upon which the game is built is so unfathomably bad that they believe they cannot (I'm more inclined to believe they simply don't want to) add any more customization options to existing faces. Highlander men have been begging for eyebrows on their hands and knees for a decade. Fashionistas have been requesting RGB-based color pickers for hair, eyes and skin for almost as long as the game's been running. The excuse has always been the same: "processing limits", as though games far older than FFXIV 1.0 didn't have those.

    As if this game isn't among Square-Enix's top selling, highest grossing titles. They behave like an indie studio that's too small to make these changes, while swimming in money. In many ways, CBU3 reminds me of Game Freak.

    These "fixes" are not geared toward actually fixing characters. Otherwise, we would have seen far, far bigger changes in the time Dawntrail's been out. They're geared towards making you think they care so you stay subbed for at least the entire Dawntrail patch cycle.

    Do I sound angry? Yes, but that's because I love this game to bits. I know they can do better because the talent isn't gone. I just don't know why they're taking so long to correct their mistakes - mistakes that go beyond the scope of this thread.
    (23)
    Last edited by MoonNoire; 03-26-2025 at 01:46 AM.

  4. #2724
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,712
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100


    6.x, 7.0 and 7.2 Yeah not much change :<
    (16)

  5. #2725
    Player
    Metool42's Avatar
    Join Date
    Jun 2017
    Posts
    19
    Character
    Jolyne Beehunter
    World
    Spriggan
    Main Class
    Monk Lv 100
    Quote Originally Posted by Metool42 View Post
    https://forum.square-enix.com/ffxiv/...ace-2-Eyebrows

    This has been an issue since Dawntrail benchmark. How has this not been remotely adressed? I do not understand.
    Btw they've clearly noticed these issues. They know about them.
    (10)

  6. #2726
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,671
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    I feel like CS3 would be better off rescinding the character updates from 7.0 and beyond and starting all over again paying more attention to the details this time. Because at this point, they are trying to polish a turd and characters are looking further off than ever.
    (28)

  7. #2727
    Player
    red_fang's Avatar
    Join Date
    Feb 2017
    Posts
    12
    Character
    Red Fang
    World
    Faerie
    Main Class
    Samurai Lv 100
    Quote Originally Posted by MoonNoire View Post
    While what you're asking is completely reasonable, you are asking this of a development team that had to duplicate a midlander male face as an option just to bake a stubble onto it. Want to shave? That'll be 7€. The foundation upon which the game is built is so unfathomably bad that they believe they cannot (I'm more inclined to believe they simply don't want to) add any more customization options to existing faces. Highlander men have been begging for eyebrows on their hands and knees for a decade. Fashionistas have been requesting RGB-based color pickers for hair, eyes and skin for almost as long as the game's been running. The excuse has always been the same: "processing limits", as though games far older than FFXIV 1.0 didn't have those.

    As if this game isn't among Square-Enix's top selling, highest grossing titles. They behave like an indie studio that's too small to make these changes, while swimming in money. In many ways, CBU3 reminds me of Game Freak.

    These "fixes" are not geared toward actually fixing characters. Otherwise, we would have seen far, far bigger changes in the time Dawntrail's been out. They're geared towards making you think they care so you stay subbed for at least the entire Dawntrail patch cycle.

    Do I sound angry? Yes, but that's because I love this game to bits. I know they can do better because the talent isn't gone. I just don't know why they're taking so long to correct their mistakes - mistakes that go beyond the scope of this thread.
    You're preaching to the choir, the whole PS3 limitations spiel should've died with that system. With Dawntrail I had a little bit of optimism that they would put more into this game and I liked the initial graphics update, even if it's unfinished.

    But I'm used to being disappointed by CBU3, half the gear that's hastily modeled for Roes is a testament to this, but they're also barely played so I almost find that understandable. But now I'm unhappy about something so trivial that any other studio would've fixed this in way less than a day, a texture already made and put in a menu. Knowing how they operate it probably will never get addressed but I had to ask anyway since I dislike this change.
    (10)

  8. #2728
    Player
    Auro_Seldaris's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    122
    Character
    Aurora Seldaris
    World
    Gilgamesh
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by FateweaverAlpha View Post
    Might post images later but the only noticeable change I saw for my guy was an emote change. Narrower eyes for the Annoyed Emote he uses on all his portraits. The eyes themselves don't seem to have changed, nor anything else for that matter.
    Completely disheartened... I so hoped they'd care and actually give us some noticeable changes but that was just hopium I guess. UnU
    Sorry to hear that. Throwing my hat in the dissatisfied ring here. I play Midlander female and I feel like the expressions were changed too much, and not for the better.

    You'd expect a girl who runs like she's late for school with a piece of toast in her mouth to have cutesy facial expressions... and before the graphical "update", she did. Now, it's hard to describe and I really have no screenshots to show it, but it's like all the subtlety is gone. The expressions aren't cute anymore , they range from resting bitch face, to mild amusement, to (in the worst cases) looking like a sociopath trying to emulate an emotion they don't understand. It's very disheartening that my cute Middie doesnt' have cute expressions anymore.
    (20)

  9. #2729
    Player
    glitteringcosmos's Avatar
    Join Date
    Jul 2020
    Location
    Gridania
    Posts
    316
    Character
    Tao Xu
    World
    Odin
    Main Class
    Scholar Lv 96
    Quote Originally Posted by Kacho_Nacho View Post
    I feel like CS3 would be better off rescinding the character updates from 7.0 and beyond and starting all over again paying more attention to the details this time. Because at this point, they are trying to polish a turd and characters are looking further off than ever.
    i am 100% with you on this. scrap the graphic "update" and save the code for ff17 or whatever ends up being the next mmo. give us back our characters.
    (16)

  10. #2730
    Player
    Mr_Gucky's Avatar
    Join Date
    Apr 2024
    Posts
    31
    Character
    Tharia Alvemer
    World
    Omega
    Main Class
    Machinist Lv 90



    No changes, still the same duck mouth. But I didn't expect anything else.
    (23)

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