I've created a comparison between eye textures for each clan/race:
(Sorry for the huge images and choppy editing)
Full size image (open in new tab):
![]()
I've created a comparison between eye textures for each clan/race:
(Sorry for the huge images and choppy editing)
Full size image (open in new tab):
![]()
Last edited by lunartears; 07-08-2024 at 10:28 PM.
Every since the graphics update I get awful image ghosting on PS5 when turning the camera. It's really noticeable and was never there before.
"The worst foe lies within the self."
I thought it was just me seeing things, but I'm on PC and others have mentioned the same thing. I think it's an overall issue.
This is a really helpful image, thank you. It also makes it feel like they chose the brightness of the new eye highlights for certain races entirely at random, though... The difference in Veena and female Roegadyn eyes before vs. now is even more extreme than I remembered.
The change in pupil placement for Midlanders is also pretty damn uncanny, and I see they made male Au Ra pupils even smaller than before in their correction, lol. Though I still prefer that to what they had goin' on in the benchmark.
Last edited by Doopliss; 07-08-2024 at 08:34 PM. Reason: i'm addicted to making typos
At the risk of sounding like I'm requesting work, it might be worth including a before/after for au ra with limbal rings. They're a unique customization option, and the update changed them a lot. They're dimmer in light, lost most of the hard definition and are more of a gradient, and now glow in the dark.
As requested, here is a limbral ring comparison:At the risk of sounding like I'm requesting work, it might be worth including a before/after for au ra with limbal rings. They're a unique customization option, and the update changed them a lot. They're dimmer in light, lost most of the hard definition and are more of a gradient, and now glow in the dark.
Hopefully this is what you had in mind.
Each eye is using the same colour for both the eyes and limbral rings, except for where I specify using two different colours. I also added images for how the eyes appear in the dark (La Noscea).
(I used Raen for the last two sets on Male Au Ra to better show the eyes)
Full size:
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I will also link Meira's post about limbrals:
https://forum.square-enix.com/ffxiv/...98#post6518698
Thought I'd add my voice to the people unhappy with the update and the changes it made to their characters. I've been playing the same female Highlander since shortly after ARR launched. In all that time from way back on the PS3 to PS4 and now PS5 I've only used a Fantasia once and that was to change her eye colour. Since this update I have already used 2 Fantasia and I'm still not really happy with how she looks.
The left is before 7.0 and the right is after.
I'll start with the eyes since they bother me the most. It looks like they've shortened her eyelashes and the shape of her eyes just seems different. She now has bags under her eyes and looks fatigued in a lot of lighting. The eyeshadow looks weaker now and her eyebrow colour appears washed out. They've changed the shape of her lips and they now look smaller. Her nose is shorter and wider now. It looks they smoothed a lot of the angles from her face overall making her look younger. All this combined makes it feel like I'm playing a crappy imitation of what my character once was. Really not happy with these changes and while I'll probably eventually get used to them it has made me want to play less.
Hey Luna,
Great work with this.
I spotted a potential issue:
The female miqote one (blond hair, brown/black skin) is swapped from 6.5 and 7.0. You can tell by the hair pixels at the very minimum (and the glint in the eye). You may want to correct the collage, but great work!
Last edited by CecMiller; 07-08-2024 at 09:49 PM.
: d
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