Now, I did want to list some places for improvement;
- A lot of the races/genders need improvement on their neck seam. The biggest standouts are; Male Elezen, Female Elezen, Male and Female Lalafell, Female Roegadyn, Male Au Ra. These ones are less noticeable but still have visible neckseams; Male Miqo'te, Female Miqo'te, Male Viera, Female Viera.
- Could the diffuse textures for character faces have their resolution increased, please. The diffuse texture is important, and while the normal texture is high res, the diffuse remains low res. This means that Male Miqo'te eyemarks are very blurry and unappealing, it would be nice if this could be improved.
- The body seams on Au Ra need further improvement, and the scales on both their faces and body (especially Female Au Ra body scales!) could use further clean up. There's a noticeable waist seam on Male Au Ra. Female Au Ra Face 1 could use further cleaning up on the face/forehead scales. Male Au Ra Face 1 forehead scales could use improvement, the forehead scales on Male Au Ra Face 2 could be cleaner/clearer.
- Quite a few of the hair meshes have issues. Some of the examples; Male Viera Hair 14 is clipping at the nape of the neck. The G'raha Male Miqo'te hairstyle has broken vertex normals or maybe odd UVs, and clips with itself at the fringe.
- Viera ear textures need further improvement/higher res to better match hair textures. It would also be nice if the hair textures themselves were improved further, but that's low priority.
- Female Roegadyn have issues with their lips and misalignment on all faces. The texturing on their lips seems odd and need to be given another look at, the upper lip/cupid's bow area on Female Roe Faces 1,2, and 3, look like the lip diffuse is misaligned with the lip normal map, Face 4 looks fine though I am unsure if the peaks on the cupid's bow should have a darker colour than the rest of the lip. Please reference screenshots;
- I'm really not sure how much this could be improved without overhauling the body/gear meshes, but the new shadows/lighting system does not play well with the low poly body/gear models. I often have dark lines/shadows on the edges of the polygons/models.
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ローエンガルデはその人種的特徴を維持する資格がある。CBU3は女性ルガディンのノーズ灰と黒目の瞳孔を調整してください。 私たちはゼーヴォルフ族ではありません。



