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  1. #1
    Player
    programcanaan's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Jadasif Ren
    World
    Maduin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NightHour View Post
    Let's retire support for Playstation 4 already so this game can get better.

    PS4 is literally holding the game back, it's decade and a half old hardware is stopping us having nice things because "cant put strain on PS4 users hardware!11"



    PS5 is widely available now and is at a decent price.
    Yeah and hopefully they don't wait another 4+ years to make actual improvements like when the 3 was phased out. And if FFXIV doesn't phase out 4 psn will urge them to anyway.
    (0)

  2. #2
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    310
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by programcanaan View Post
    Yeah and hopefully they don't wait another 4+ years to make actual improvements like when the 3 was phased out. And if FFXIV doesn't phase out 4 psn will urge them to anyway.
    Indeed.

    I honestly feel like the game could look and feel better if it didn't continue to support a platform that's almost a decade and a half old.


    I don't want the game to look like Cyberpunk or anything, that's unrealistic for an MMO but I do feel it could look better.



    Quote Originally Posted by Aco505 View Post
    Saw this post and it made me realize, the bodies of the characters seem to have higher quality on mobile. When are we getting that in the actual main game?
    The mobile game doesn't use the ancient Crystal Tools engine like the main game does.
    (2)

  3. #3
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    640
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by NightHour View Post
    The mobile game doesn't use the ancient Crystal Tools engine like the main game does.
    Crystal Tools was only used with 1.0, the main game uses a custom engine that borrows the render engine from an early version of Luminous. The reason for the body's low poly count is just good old PS3 limitations that Square decided to not update with the graphical changes.
    (5)