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  1. #1
    Player
    threadspool's Avatar
    Join Date
    Jan 2018
    Location
    Ul'dah
    Posts
    13
    Character
    Sarai Mahin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Dropping in my highly specific two cents. Lip makeup applied to F Highlander's face 3 has been sharpened up with higher texture definition, and made more accurate to the mouth. This would not be a bad thing, but this has made mouth 4 seem much smaller, when before I was depending on the expanded lip makeup to achieve the look of a slightly larger mouth.

    The head in general and its accompanying features also seem to be horizontally slimmer, resulting in a longer-looking face. This may be acceptable to some, but it's simply looked off to me since the expansion's release.

    Old

    New


    Glasses seem to sit higher than they should, floating well above my character's nose.




    I recognize that such small details may not be the highest priority for adjustment, but as the team is taking such feedback into account, I thought I would go ahead and provide it.
    (6)

  2. #2
    Player
    ritualgoth's Avatar
    Join Date
    Aug 2024
    Posts
    5
    Character
    Gunji Kagetora
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    I do not know if this has already been brought up in this thread before but I figured I would mention it.. Due to the new shadow settings and the fact that Au Ra scales are not flush to the face, there is a really glaring shadow from them in certain angles and lights.
    This also extends to having a shadow from headgear like the eyepatch straps which are very.. odd at times.






    While these scales and things like the eyepatch strap have never really been flush to the face, they did not cast such stark shadows before.
    In certain lighting the shadows are very harsh and jagged across my characters face and I know other Au Ra players that were experiencing frustration because they couldn't figure out why there were strange floating shadows on our faces until I realized it was coming from the scales.
    Scales that aren't a toggleable face option, so even if someone wanted to, they could not get rid of them to get rid of the shadows.
    (13)