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  1. #11
    Player
    Einnecy's Avatar
    Join Date
    Mar 2019
    Posts
    61
    Character
    I'croi At-ta'bas
    World
    Balmung
    Main Class
    Conjurer Lv 2
    Quote Originally Posted by Turnintino View Post
    At first glance, I don't think she's been updated extensively. At most, it looks like they might have increased the resolution of her hair texture and nothing else. They most certainly haven't touched her face mesh, which looks just as low poly as before -- or her normal map, which looks just as flat. But I believe the devs have said that past unique NPCs would not be high priority, so I'm not really surprised. Ryne, in particular, doesn't call for it as much as, say, an NPC like Varis, who has all the facial nuance and articulation of an ARR-era Primal. So, it may be a while before we can start using these characters as basis for comparison.
    Aye, that's basically why I am sending these comparisons to begin with. Whereas small tweaks would have sufficed, the changes on the NPCs are noticeable and they are pretty bad.

    Quote Originally Posted by lunartears View Post
    Apologies for chiming in, but I found these two sticking out to me when I was playing the MSQ.Here's what I noticed:<snip>
    Thanks for taking the time to write this out! I appreciate it a lot because I had intended to edit in the differences I have observed with the NPCs but sleep deprivation is kicking in pretty hard and I don't wanna mess too much up. Besides Urianger's missing eyebags, I struggle to pinpoint what exactly is going on with the eyes and why it bothers me so much but all I can say for sure is that it doesn't quite look like them, even if you change the lighting.
    (10)
    Last edited by Einnecy; 07-14-2024 at 07:37 PM.