I am loving this update, and it really shows in the world design as well.
The only thing I am not so strung on is the waxy texture of the skintone.
I am loving this update, and it really shows in the world design as well.
The only thing I am not so strung on is the waxy texture of the skintone.
Hello. Male Midlander face 3 here. I love the new graphics update and looking forward to future updates.
However in my character case, the beard remain unchanged and still appear as low resolution. It has been like this since the first benchmark.
6.58 / benchmark 1.0 / benchmark 1.1 / 7.0 (ps4)
I don't have access to my pc and I can't try ps5 version yet but I doubt it will be different. The beard is still broken.
I made comments about this in the previous benchmark feedback threads and it hasn't been fix.
In live game the seams between hair and beard are softer than the benchmark but they are still quite jarring when look up close.
The same problem also affects the NPCs. Poor Alberic wishes an update too.
From distance it appears fine but as you can see from the benchmark pictures, in certain angles and lightings the beard can look very broken and act weirdly. I don't want to start MSQ with my broken beard. Please fix this and give us new beard already, I am quite jealous of other faces and races ;_;. Thank you.
Last edited by moodud; 06-30-2024 at 06:20 PM. Reason: add a sentence
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.