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  1. #10
    Player
    RulerKelso's Avatar
    Join Date
    Dec 2020
    Posts
    46
    Character
    Naia Savage
    World
    Omega
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RulerKelso View Post
    Your character is really gorgeous. Even after the update. You are right in differences, those looks more like a twins than the same person (similarity like Alphinaud and Alisaie)
    I guess the lighting and slightly changed lip shape is the worst offender.
    New lighting engine is very harsh on our charcters, maybe it will be adjusted in the future, or added to system option like character lighting with the slider.

    -In flat lighting (char/equipment window, barbier), face on my Fviera looks almost the same as my old Endwalker face. With right colors and face contours.
    -During gameplay it depends on a light source direction. Areas, where before the character looked great under all circumstances, can now looks like a clown depending on daytime and lightsource.
    -It also affect hair color and skin tone, which are rarely rendered in right color during gameplay.
    For example Im using pitch black hair color and it mostly looks grey or dark brown in most lighting settings

    About the animations, mine also looks different, like really different. Vieras had the most cute smiles and smirks, all gone now. I hope devs will adjust this too It would be shame otherwise.
    ... just wanted to add, it is still possible to simulate the "old", homogenic lighting in Gpose by using 3 cardinal, gradient lightings sources: 1st type 1 in front of character, 2nd type 2 on side of character, and 3rd type 2 behind Just try to find the sweet spot in the lighting source distance

    *here is similar picture taken in the past in old graphics - not 1 to 1 comparison, pose and expression is different, just comparing lighting and overall character appearance
    (7)
    Last edited by RulerKelso; 07-02-2024 at 01:11 AM.