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  1. #1
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    945
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100

    Tenacity has been buffed



    I'm curious as to how much it's been improved. If it's not as good as Determination, people are still going to ignore it when melding.
    (4)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,280
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    I'd be down for Tenacity being a meta stat so I'm hoping we can move away from CRIT/CRIT2
    (8)

  3. #3
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    496
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    I hope it’s good but now it’s the question how good because pure dmg is just bringing back the balance issues ast had before but with tank stats
    (0)

  4. #4
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    305
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Paladin Lv 100
    I doubt it's better than Det since Det's purpose is to be a lesser version of your mainstat. It's probably just making it closer to Det without replacing it.
    (2)

  5. #5
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Tenacity could give you 100% defence and 100% more hp. And 0.1% damage increase

    People would still choose det if it gave 0.2% damage increase
    (5)

  6. #6
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,943
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dzian View Post
    Tenacity could give you 100% defence and 100% more hp. And 0.1% damage increase

    People would still choose det if it gave 0.2% damage increase
    Pretty much this. They can buff Tenacity as much as they want, we do not need the defense, and I honestly doubt Dawntrail will change that. So as long as Direct Hit/Det/Crit provide more damage it will stay a dead substat.
    And the main problem is that the stat from it's inception was basically a jack of all trades, master of none. It does everything a little bit but exactly because of that 3-way split it is not allowed to do anything particularly well.
    (1)
    Last edited by Absurdity; 06-28-2024 at 04:15 PM.

  7. #7
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Tenacity is apparently still worth 80% of DET.
    Too bad, I wish they'd get rid of direct hit for tank, we're in for another expansion of damage variance it seems.
    (2)

  8. #8
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    I honestly wish they reworked direct hit into something other than a "mini crit that stacks with real crits". Maybe have it be the stat that increase crit damage while crit increases crit chances, or just remove it. Seeing how the difference between a DHCrit and a normal hit being above double damage on big attacks is fun but damn i can't imagine the pain it must be to balance
    (9)

  9. #9
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,825
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Oizen View Post
    I'd be down for Tenacity being a meta stat so I'm hoping we can move away from CRIT/CRIT2
    Direct hit needs to be a DPS only stat, (or be removed). Because having a second crit stat is just boring, we're already made to just meld both and whatever's left goes to det.

    I don't think tenacity is a stat that is designed around ff14, I mean tanks are already absurdly defensive, they shouldn't really need a meldable defensive stat that works against over stats that are better for damage, I'm not against a more interesting system where theirs actual room for that but as of current even if tenacity was meta it wouldn't make tanks anymore interesting.

    It would be refreshing to see skill speed (which side note should work for Paladin and even dark knights spells, I don't know why it doesn't), was actually more of a "meta" stat, we could have more builds that are consistent for damage and builds around crit that may have a chance of doing more but is more crit dependent.

    I do think melding is just generally just a poorly designed so I wouldn't be opposed to it going or it having a massive update in 8.0
    (6)

  10. #10
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Currently it's still a jack of all trade, master of none...
    It should be an exclusive stat for Tank and the most no-brainer stat. Maybe they could increase crit chance to reduce even further the variance while also cutting the variance from direct hit.
    (2)

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