I don't really use macros other than for crafting, but I remember that thread you made. That was neat to see someone trying to push what Macros could do, and fighting against the 'never use macros in combat' argument that everyone usually uses.Unfortunately, 200 macro slots isn't enough to make all of the quality-of-life macros I use for my combat classes...and that was during Endwalker, before we got 2 new combat classes. I wish they'd give us more slots.
(For those that don't know, while macros do in some ways behave differently than standard buttons, they work just fine for combat. It's kind of like comparing a truck to a minivan; both can do some things that the other can't, and which you use comes down to what your subjective preferences are. The biggest issue is that the macro system is unintuitive and not explained in the game, which has resulted in a lot misunderstandings that have lead to the spread of misinformation, despite good intentions.)
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