Results 1 to 2 of 2

Hybrid View

  1. #1
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100

    Lower benchmark performancve with Nvidia DLSS enabled?

    Interesting observation.

    CPU: Ryzen 7 7899 X3D (On-chip GPU disabled)
    GPU: Nvidia RTX 2070
    Display 1920 x 1200 60 Hz

    When I imported my settings into the benchmark, it came with AMD FSR enabled. I never played on that GPU, but it was enabled for a while until I eventually disabled it in BIOS.
    I figure the live game picked up that setting because it saw the AMD GPU first

    When I switched upscaling to DLSS, the benchmark score dropped.
    FSR: 14650, 14533 (two runs each)
    DLSS: 13832 13776

    Now, I don't really need upscaling, since I'm running at native resolution, so I guess I'll just leave it set to FSR (To disable DLSS).

    Not sure it really matters at all, since my refresh is limited 60 hz, and the only time the FPS drops below 60 is in the scene where the big brown dude in the two points at the map.

    Note: With shadow quality set to Normal. Normal, Strong, Normal, and FSR enabled, the score jumps to 16190
    (0)
    Last edited by SamSmoot; 06-27-2024 at 11:22 PM.

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SamSmoot View Post
    Interesting observation.

    CPU: Ryzen 7 7899 X3D (On-chip GPU disabled)
    GPU: Nvidia RTX 2070
    Display 1920 x 1200 60 Hz

    When I imported my settings into the benchmark, it came with AMD FSR enabled. I never played on that GPU, but it was enabled for a while until I eventually disabled it in BIOS.
    I figure the live game picked up that setting because it saw the AMD GPU first

    When I switched upscaling to DLSS, the benchmark score dropped.
    FSR: 14650, 14533 (two runs each)
    DLSS: 13832 13776

    Now, I don't really need upscaling, since I'm running at native resolution, so I guess I'll just leave it set to FSR (To disable DLSS).

    Not sure it really matters at all, since my refresh is limited 60 hz, and the only time the FPS drops below 60 is in the scene where the big brown dude in the two points at the map.

    Note: With shadow quality set to Normal. Normal, Strong, Normal, and FSR enabled, the score jumps to 16190
    No it just defaults to FSR.

    DLSS is a feature that only exists on RTX GPU's, but "frame generation" is a DLSS 3.0 Geforce 40-series feature.

    Basically, DLSS is not a feature for improving frame rate, but for improving resolution. So if you upscale from 720p to 1080p, yes you get a frame rate uplift, but typically setting these to "speed" rather than "quality" results in a lot of jpeg-like artifacts, and I would expect DLSS to perform poorly when combat turns into a light show.

    If the underlying render logic or render results already results in a fame rate impairment, then DLSS isn't going to improve that. We will have to wait and see, but I expect most players will be leaving DLSS and FSR turned off for things like PvP and Raiding to not have the 1-frame latency expense.
    (2)