Quote Originally Posted by Galvuu View Post
A number of changes to remedy an issue that didn't exist while exacerbating the issue that did exist, truly geniuses at work :>
Nonstandard is a serious issue of the class. Server tics is literally brought up as a problem of the class that has existed since ARR. Every single expansion, players have complained about server tics. Every. Single. One. They fixed issues, but in true SE fashion, they didn't address the root problem with a degree of understanding required to actually fix the class. For example, the reason nonstandard exists is because the umbral ice rotation does very little damage, and swapping from AF to UI and back is also a huge damage loss. The obvious solution to that while still forcing standard gameplay is to make UI have a real rotation, and make swapping do real damage. Hell, why are we using level 35 skills all the way at level 90, soon to be 100? Wouldn't we have learned how to swap with better spells?

Why is fire 1 and blizzard 1 separated from fire/blizzard 3? Would it not make sense that as we grow more skilled, one upgrades into the other? There's a reason I think this class will get a hasty rework during DT, and probably will get something akin to monk treatment between now and 8.0 to fix the actual design flaws of this class. Not just a quarter of them while the other 3/4ths are left hanging naked in the breeze for all to see.