Quote Originally Posted by Tricksy View Post
I think the only time I have ever heard people throw around the word "scaled content" is from people who have never experienced it but have seen someone else say it on a forum and thought it would make them look good if they repeated it.

"Scaled content" is never going to happen. Its some weird ass pipe dream that people like to throw around when a poster makes a credible statement about a dynamic that they dont agree with.

What mid level content? Naaaaa way man! - Scaled content!

Open world roaming NMs? Naaaaa way man! - Scaled content!

Complex and deep crafting? Naaaaa way man! - Scaled content!

SWIMSUITS? Naaaaa way man! - Scaled content!

Pikachu? Naaaaa way man! - Scaled content!
I agree that scaling doesn't work in most instances. However, the one place where it does make sense is when you have content where there is an indeterminate amount of people participating. For instance, the dungeons are 4-8 players. It would be great if the difficult would scale up the more people you added.