Quote Originally Posted by Elexia View Post
Yeah, or find some way to separate the natural gear scaling from forced scaling (level sync) it could work. That though would likely depend if they redo any type of calculations for 2.0 which I hope they would since a lot of armor related issues in 1.x is due to the client and server setup currently.
That's what I was trying to get at. When level sync status is active gear scaling is also active. outside of that its as it is now.