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  1. #1
    Player
    Mierkun's Avatar
    Join Date
    Nov 2021
    Posts
    11
    Character
    Mierkun Ica
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 92

    Suggestion about RDM's melee combo distance

    The distance of melee combo bother me many times, especially when I was in brust window and there is mechanics required to move away from boss and spread mechanics with other two melees. Compared with SAM's Midare Setsugekka(6y), RDM's melee combo only have 3y.
    (0)

  2. #2
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I think part of the challenge and fun for RDM is finding time to do those 3 swings (and it's only roughly 3 seconds, because you must only remain in melee to hit the 3rd swing while the first two have short, 1.5 sec recasts). It's not a big challenge, but it's something to consider. Note that all melee only have room for 3y in PvE.

    The only exceptions are continuation type actions like on GNB and VPR having 5y to assist their ability to weave while being forced to move out of melee, LB and SAM Iaijutsu because those are casted actions.

    Riposte combo is not.
    (0)

  3. #3
    Player
    Mierkun's Avatar
    Join Date
    Nov 2021
    Posts
    11
    Character
    Mierkun Ica
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 92
    The problem is that melees can use weapon skill when they need to move away, but rdm cannot while in melee combo
    (0)

  4. #4
    Player
    YukiAko's Avatar
    Join Date
    Dec 2019
    Posts
    3
    Character
    Senyane Kiriyuki
    World
    Exodus
    Main Class
    Dancer Lv 90
    The funniest thing is that a melee has a bigger skill range than a real range. I do not regard it should be reasonable.
    (0)