Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Hybrid View

  1. #1
    Player
    retzerbil's Avatar
    Join Date
    Feb 2023
    Posts
    9
    Character
    Retzer Bil
    World
    Lich
    Main Class
    Dark Knight Lv 100

    Gunbreaker Bloodfest should grant three free uses instead of three carts

    I think bloodfest should grant three free usages of cart spending abilities, instead of the three carts it does today. Think of them as like three fake cartridges detached from your gauge.

    Right now when bloodfest is coming up you need to dump your gauge then bloodfest to not overcap on carts. Which can be very clunky depending on downtime mechanics.

    I think instead, bloodfest should grant you three fake carts detached from your gauge, so then you can go into bloodfest with however many carts in your gauge as you happen at that moment and still be able to burst and not overcap your gauge when pressing bloodfest.

    When you play Gunbreaker to its fullest potential there won't be a massive difference with this change, but it will make recovering from mistakes or deaths a lot easier. I think it would make the job less rigid on where and how we can use bloodfest, and I can't really think of any downsides to it (Feel free to correct me if I'm wrong).

    This could also fix those certain situations where just before the bloodfest burst window you are only able to pull 2 carts before the burst because of downtime (P9S limitcut as an example) where you then have to akwardly improvise a burst to not overcap. With this change I'm proposing you could just press bloodfest when downtime is done, have 2 real carts and then 3 fake carts so you can spend 1 real on gnashing fang, and then 1 real and one fake on double down, and the rest however you want.

    The same idea has already been added to Redmage and Reaper in DT, and I feel like Gunbreaker could really benefit from this change given how rigid it feels to play.
    A change like this would make it easier to recover from mistakes or deaths and make us not have to delay bloodfest and just be able to use it whenever we want and not when the rotation allows for it.
    (1)

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    sounds good.
    (1)

  3. #3
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Having to sometimes adjust your rotation isn't "clunk". I'm so tired of this incessant need to make every fight feel like a training dummy.

    EDIT:
    What's even the point of having a resource if you make it practically impossible to overcap? You might as well give GNB its version of a Fell Cleave spam button at that point. I mean, it will probably happen sooner or later anyway, as it did to all the other tanks. You are just detaching yet another cooldown button from any kind of mechanical interaction with the rest of the kit.
    (15)
    Last edited by ThorneDynasty; 06-27-2024 at 04:51 PM.

  4. #4
    Player
    retzerbil's Avatar
    Join Date
    Feb 2023
    Posts
    9
    Character
    Retzer Bil
    World
    Lich
    Main Class
    Dark Knight Lv 100
    The problem is that Gunbreaker needs 100% of their gauge to even burst at all and they have double down which spends two, and with the current number of carts needed to burst and how many you can generate and spend during your filler, there is no wiggle room at all.
    Level 90 2.50sks Gnb can spend one cart on gnashing fang when it comes off cooldown outside no mercy, then they need to stockpile the rest of the carts for the nm window, with the only spots where you can stockpile a cart being the 3 and 9 minute window, and those carts have to be spent immedately anyway to not overcap and then delay your nm one gcd. So it's not really like you can keep the cart for later, only difference it makes is that you can miss a gdc and still be fine during your filler since then you don't need to spend a cart to then get one back after and then burst.
    This is not an issue that lvl 80 gunbreaker had since doubledown wasn't a thing yet.
    The changes I'm proposing could lead to gunbreaker being able to do their burst at all if the fight didn't allow them to build carts in their filler. And it would at least make us not have to do the AOE combo instead to generate a cart more quickly in some circumstances.
    With lvl 100 gunbreaker we can keep however many carts we want from the bloodfest nm window since it's not going to fit anyway or save more than 1 if you're running faster than 2.45.
    (0)

  5. #5
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,306
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Inner Release 3
    (3)

  6. #6
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    What you are saying is it has skill expression.
    (8)

  7. #7
    Player
    retzerbil's Avatar
    Join Date
    Feb 2023
    Posts
    9
    Character
    Retzer Bil
    World
    Lich
    Main Class
    Dark Knight Lv 100
    Being able to burst or not at all is not a skill expression thing.
    (1)

  8. #8
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by retzerbil View Post
    Being able to burst or not at all is not a skill expression thing.
    If you are dropping burst altogether because you have to delay Bloodfest or spend a cartridge ahead of time, that's a 100% skill issue.

    Literally what does it matter if GNB in certain scenarios can't do an ideal burst, and it's up to player foresight to adjust to the next best thing, when it's the top DPS tank anyway? Point to me on FFLogs in what content this fight-specific downtime is suddenly ruining GNB output.
    (7)
    Last edited by ThorneDynasty; 06-28-2024 at 06:15 AM.

  9. #9
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    If you are dropping burst altogether because you have to delay Bloodfest or spend a cartridge ahead of time, that's a 100% skill issue.
    what is the skill issue when the boss decides that you can't attack it?
    (0)

  10. #10
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arohk View Post
    what is the skill issue when the boss decides that you can't attack it?
    You don't have to spend all your ammos, it's up to you to be creative and start your next burst with 3 cartridges.
    There's no situation where you exit a burst window and absolutely can't generate 3 cartridges.
    (1)

Page 1 of 2 1 2 LastLast