And how do you explain the fact that dated gear had different colors, but the new one doesn't.They're not afraid of color, they take a less "Hi, I'm a Unicorn and I'm going to puke rainbows all over your world" like a lot of other MMOs tend to go toward. XI was "whitewashed" in world design structurally because it was based around 'Cermet" material the Zilarts largely used.
There's also this:
I see a lot of colors on the plate belts. I guess it must be a lore thing.
All the gear in this game is kind of screwed up because it's almost like the more powerful you get, the more f**ked up you have to look.
Gear sets in this game are really nice, but not when mixed with other gear sets. Dated gear seemed more harmonious, but the AF gear and dungeon drops kind of screwed that all to hell. It would be better if you could dye some drops or something, because I mean... if you want best stats you better be prepared to look like a fashion victim.
This was right before 2.0 was announced so it wasn't directly mentioned though since he mentioned wanting to do it in the future it's implied to be for 2.0. It was a really long post so I only took the important part.Hey everyone! Sorry for the delay in getting this to you all, but I hope that the response from Yoshida on this very hot topic will help to alleviate your concerns going forward. Take a look -
The reason that I have avoided speaking in detail about colors is because the spec for creating color variations has been performed simply through texture changes. I have mentioned this in a different thread, but I would like to have 24 or 32 colors available for use on any gear item. I would like to accommodate the demands of all players; players who would like to wear all red, players who would like to wear all black, and players who want to have a different color for each piece of gear equipped.
For a second I thought this thread was nrecobumped from more then a year ago.
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
I'm against them allowing us to dye our AF.SE seems to be afraid of color. I guess that's why everything looks sort of "whitewashed". XI was just horrible with it. I hope in the future they give up on blending the game into a beige/grey soup, and throw some color in. hmm that may be why i love primal fights oO so much color, it feels alive for a little bit.
also, let us dye AF gear pls
The AF to me is a uniform. to throw in some Lore. it doesn't make a lot of sense to me that a PLD, a knight of a holy order and has taken vows to protect the innocent, runs around in dark black armor. or bright red. or Canary yellow.
PLDs should have white armor. if you want some color you can meld and make your own. but your 'official uniform' should have a set color scheme.
I'd prefer to have vanity slots.
Last edited by Onisake; 07-24-2012 at 01:56 AM. Reason: Vanity slots
You gotta fight
For your right
to be fabulous.
Just use a boarskin belt. Nearly the same stats (not that they are any good on plate belts) and it looks better with the armor set IMO. Not the best solution but maybe you'd like it.
I'm against them allowing us to dye our AF.
The AF to me is a uniform. to throw in some Lore. it doesn't make a lot of sense to me that a PLD, a knight of a holy order and has taken vows to protect the innocent, runs around in dark black armor. or bright red. or Canary yellow.
PLDs should have white armor. if you want some color you can meld and make your own. but your 'official uniform' should have a set color scheme.
I'd prefer to have vanity slots.
Damn NPCs going against the lore. That's it, next time I see one I'll call a GM!
we don't' know for a fact that's even AF (Wizard's). it could be...initiate garb...or something. i'd argue that the NPC is clearly not wearing Wizard's from the shear obvious fact it is a different color.
also keep in mind Ququruka has demonstrated he is a leader of some sort. he can make his initiates/followers wear whatever uniform he pleases. it's still within teh scope of the lore
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