Quote Originally Posted by Kaurhz View Post
The question is always going to be whether it can stand to the test of actually being meaningful and not just something that gets diluted by there ultimately being an optimal build.

Even bringing up the Blue Mage example of that being a system to 'strive for' - It still has a pretty rigid rotation that you follow.
The thing is you could have a skill tree where everyone picks the same skills for Savage raids, but then someone might notice that "hey, actually this skill is super useful in solo PotD", and then someone might find another skill very fun to use in Eureka/Bozja.

You then have a job where it feels different in various different content types. I think that's worth it even if you have a strict meta for each content type, because then there will still be diversity across the whole game.