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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,615
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    The question is always going to be whether it can stand to the test of actually being meaningful and not just something that gets diluted by there ultimately being an optimal build.

    Even bringing up the Blue Mage example of that being a system to 'strive for' - It still has a pretty rigid rotation that you follow.
    (7)

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Kaurhz View Post
    The question is always going to be whether it can stand to the test of actually being meaningful and not just something that gets diluted by there ultimately being an optimal build.

    Even bringing up the Blue Mage example of that being a system to 'strive for' - It still has a pretty rigid rotation that you follow.
    Somewhat but its still pretty free form, its mostly the creeping 2 minute CDs coming into BLU and the lack of support spells. Still you can be a DoT mage or a caster mage if you want in BLU and still be pretty viable.
    (0)

  3. #3
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    The more customization the better. I just hope this doesn't mean that they'll keep content easy "so that people don't force others to use specific tree specs."

    I support the tree if done right.
    (4)

  4. #4
    Player
    Ryaze's Avatar
    Join Date
    Nov 2019
    Posts
    78
    Character
    Ryaze O'on
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Something needs to be done to break up combat. This will be three expansions on a row with the same general feel for combat.

    To the people objecting and saying “it’ll be unbalanced”, there will always be some measure of imbalance in any game. Imperfection is not a good enough excuse to not try.

    And “there will only be one meta spec”. Of course there will be one meta spec, that's how min/maxing players and meta works. Nearly every single game has some mathematical “perfect” spec, but that doesn’t stop multitudes of people playing the game how they want. Heck, we see it now. There’s the best job within a role, but people play “weaker” jobs because they like them. Whether it’s because they prefer the different gameplay, the glams, the lore, whatever.

    Live service games need change. Change or stagnate and die.
    (5)

  5. #5
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Kaurhz View Post
    The question is always going to be whether it can stand to the test of actually being meaningful and not just something that gets diluted by there ultimately being an optimal build.

    Even bringing up the Blue Mage example of that being a system to 'strive for' - It still has a pretty rigid rotation that you follow.
    The thing is you could have a skill tree where everyone picks the same skills for Savage raids, but then someone might notice that "hey, actually this skill is super useful in solo PotD", and then someone might find another skill very fun to use in Eureka/Bozja.

    You then have a job where it feels different in various different content types. I think that's worth it even if you have a strict meta for each content type, because then there will still be diversity across the whole game.
    (4)