Nah. Any time something "bad" happens in another game, all the other games in the genre go "oh, we can't have that", and usually just proactively try to prevent the bad thing.
While SE doesn't have anti-cheat programs in 14, they also seem to go about dealing with bots and players botting in a way that is ineffective, sweeping under the rug at best. If they really cared about enforcing the no third-party tools rule, they would use those sites that the programs report to to ban players that show up on it. And no "but I might get caught in someone elses data" is not an excuse. We all know exactly what is going on. Players chasing the highest DPS on said sites are clearly, shamelessly, using it, and SE is within their right to suspend those characters. These sites only exist because of the toxicity in WoW and players bringing that toxicity to XIV.
The problem will always come back to players mistakenly or brazenly lying about what they do with such data. Like if you have the common mod launcher for one of the trendy 4-player games you know what that launcher does when it sees 14 installed? It tries to sell you on modding 14 through it. Every time it launches. The problem here is that while modding might be acceptable behavior in these P2P 4-player games, it's not acceptable in 14, but they're not going to tell you that. You're just supposed to be smart enough to not get caught.
And as we've seen on the forum, time and time again, people will namedrop not only the websites, but the tools, and the moderators will come by and delete the threads. There is a section of the player base that don't know the "do not brag about your crimes in front of the courthouse" social cue.
By using things that players clearly identified as "coming from WoW"'s design, that was bait for WoW players to come here. And as I recall from the 2.x Novice Network, players were constantly asking how to do (WoW) thing and using the NN as a global chat channel. Many Mentors kept accidently inviting spam bots into it. Anyone who played ANY other game that had a global chat feature knew this was going to happen and SE just naively implemented it anyway. Maybe it's different now? I don't know, mentors are if anything worse players because they feel like they've been made customer service employees without their knowledge so they are excited to help until they get a party of ungrateful players that don't actually want the help. I've also done the Mentor thing in a different MMO, and it's the same problem there. Players don't really want "help" so much as a carry through a piece of content that is too hard without grinding for the gear needed to clear it.