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  1. #21
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Why is it that people always go from one extreme to another when we're comparing WoW to FF?
    We don't NEED a 20% dps difference or anything. We just want jobs to play differently, and have minor advantages and disadvantages over others.
    So you have a reason to actually level more than 1 job.
    (14)

  2. #22
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    495
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WeebPolice View Post
    Ah, yes, citizen. The air horn from DBM on Yogg-Saron continues to haunt me to this day. We lost many Weeaboo Police Troopers to this unforgiving and destructive boss in the world of Azeroth.
    My condolences. I hope their sacrifices were not in vain and the department obtained many pieces of loot as compensation.

    Quote Originally Posted by Aurora428 View Post
    Can we stop using any comparison to WoW as a shield against criticism to FFXIV?

    When someone says healing is more fun is in WoW you don't need to pull out a list of whataboutisms as to why FFXIV should never change anything ever.
    I'm gonna add this to the original post because of how true this comment is. The reason why the whataboutisms as to why FFXIV should never change anything ever suddenly come out is because some highly invested FFXIV players become unreasonably defensive at the idea that something in the game can be improved.

    Quote Originally Posted by GoatOfWar View Post
    Why is it that people always go from one extreme to another when we're comparing WoW to FF?
    We don't NEED a 20% dps difference or anything. We just want jobs to play differently, and have minor advantages and disadvantages over others.
    So you have a reason to actually level more than 1 job.
    Its a method of debasing an argument. If an opponent can make an argument appear irrational then they'll have an easier time dismissing that argument.
    (4)
    Last edited by Swordsman; 06-24-2024 at 09:42 AM.
    The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.

  3. #23
    Player
    WeebPolice's Avatar
    Join Date
    May 2023
    Posts
    303
    Character
    Weebpolice Lieutenant
    World
    Cactuar
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Swordsman View Post
    The reason why the whataboutisms as to why FFXIV should never change anything ever suddenly come out is because some highly invested FFXIV players become unreasonably defensive at the idea that something in the game can be improved.
    I want to say in addition to your reason, the average FF forum user probably doesn't even know what a whataboutism is, and they most likely don't understand that a whataboutism can't be used in an argument because it's a logical fallacy.




    Remember the lessons of the past.
    (4)


    They're doing their part. Are you?

    Visit the Weeaboo Police Headquarters at World: Famfrit - Empyreum Housing District, Ward 6, Plot 51

    Remember the Titanmen

  4. #24
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    495
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WeebPolice View Post
    I want to say in addition to your reason, the average FF forum user probably doesn't even know what a whataboutism is, and they most likely don't understand that a whataboutism can't be used in an argument because it's a logical fallacy.




    Remember the lessons of the past.
    Lol, you're not wrong. There was a time when I used to call out logical fallacies on these forums but then I realized it flew over people's heads most of the time or people remained willfully ignorant to it.
    (3)
    The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.

  5. #25
    Player
    Sylpharia's Avatar
    Join Date
    Oct 2023
    Location
    New Gridania
    Posts
    79
    Character
    Sylpharia Shinespire
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Why is it that people always go from one extreme to another when we're comparing WoW to FF?
    We don't NEED a 20% dps difference or anything. We just want jobs to play differently, and have minor advantages and disadvantages over others.
    So you have a reason to actually level more than 1 job.
    Because they are the biggest mmorpg's on the market atm
    (0)

  6. #26
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Swordsman View Post
    - "Why does everyone always seem to ignore that xiv literally just cannot become like WoW
    I have never played WoW, and have barely watched more than a few minutes of the UI vomit that every WoW screenshot looks like.

    What I would like to see is XIV retain it's own identity and not just "hey this thing is popular right now, let's do our version of it" and then by the time that patch comes out two years later everyone has forgotten it.

    Like we had a recent Fall Guys cross over. Look at how utterly poor the mechanics from that works in 14. This is not a problem with 14, this is a problem of trying to shoe horn one type of gameplay into another type of game that was not designed for that. Was it fun? I'd say it was not very fun because it was some of the worst latency-sensitive minigames in XIV. All of the platforming in the game is like that, because the game is not designed as an action game, it's designed as a dance choreography. If you don't press the buttons at the right time, you fail. If you want your game to be an action game, you have to reduce the button bloat down to 3 buttons (attack, block/parry, and jump) and then what you have is dark souls, not a MMORPG. This game is not Elden Ring any more than it is WoW.

    There are things you can do within the game engine that make sense to do. If Square-Enix decided it was worth the effort to completely remake FF1-6 within 14 (not just the raids and nods in the story), and just have those as "FFXIV Reflections" that you can do completely independent of the MSQ. Those would be worth playing, because it would be familiar. However everyone who has played 1-6 would be like "nah, I've not 40 hours to sink into each of these". I think players want something new more than they want to re-tread back over content they've seen before. The game itself has enough of the assets to do this though. We literately have every end boss gauntlet from FF3,FF4,FF5,FF6 in the game already, as well.

    It makes more sense for FFXIV to "try less" new things unless they can confidently make it work in 14. The Monster Hunter crossover barely worked, but because 14 relies mostly on choreography, something close to what would be expected sufficed. The FF11/13/15/16 crossovers meanwhile are basically just a series of FATE or Solo instances.

    WoW is mostly criticized for it's extremely toxic game culture, meanwhile XIV is mostly criticized for it's inattentiveness to TOS violations inside the game, even when reported.
    (1)

  7. #27
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,496
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I'm not a fan of WoW class design but OP is correct in regard to community reaction. The devs didn't wake up one day and decide to homogenize all the jobs out of the blue, they did it in response to players whining about their jobs being useless because they don't have XYZ ability, or that they're too hard to play, or any number of other complaints. If you want the jobs to be unique again you have to accept that they're going to have strengths and weaknesses, meaning they'll be straight up worse in some situations than others. If everyone has a meltdown again when that happens we'll be right back to our current status quo in short order.
    (3)

  8. #28
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    I think it’s fine.

    I love picking an underused class because it’s nice to play as an underdog. And a rarely picked class.
    (1)

  9. #29
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    FFXIV doesn't have to resemble WoW in its entirety but it can take ideas from it.
    (5)

  10. #30
    Player
    Y2K21's Avatar
    Join Date
    Feb 2021
    Posts
    396
    Character
    Stellan Djt-dolja
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Another thread of people using WoW to shield against criticism: Reset the count!

    But really, FFXIV is already a game with its basis in 2.0 of taking some aspects of Wrath/Cata WoW into its redesign. But since ShB, every class is turning into the burst window meta where everything must line up and nothing plays differently. I think FF14 has the ability and idea of doing different archtypes for jobs outside of what it is now; even with Dawntrail - what really changes in job design since ShB? Atleast try to change things up.
    (4)

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