That's not immediate; after you stop walking/running/sprinting there's a 1-2 seconds delay. Which I know, that's extremely nitpicky but it's still there. The better option is to let us select the default so that it's actually immediate.Sorry to butt in, but this is something you actually can change outside of cutscenes, at least. I've had it set so that it immediately switches to my selected standing pose since ARR.
Set "Idle Animation Delay" to 0 and your character should always switch to your selected pose immediately. Well, if I'm understanding you correctly, anyway.
Huh? It seems essentially immediate to me on all of my characters.
Sorry for the low quality gif, but example below.
The only thing I can consider a "delay" is the animation the characters use to get into their pose? And I believe it'd look awkward without that there. I don't know if it's different on something like Roegadyn men, though, since I don't play one.
Anyway, I won't derail the thread further. Just wanted to add this.
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