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Thread: Open World PVP

  1. #1
    Player
    Naebliss's Avatar
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    Sep 2013
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    2
    Character
    Grimmortal Dread
    World
    Gilgamesh
    Main Class
    Reaper Lv 83

    Open World PVP

    I know this is obviously a much repeated thread topic in the pvp forum, but I would still like to add my support for some sort of Open World PVP. I know the majority of FFXIV community dislikes PVP, but there are still some who would like the OPTION in the game. Anytime PVP gets brought up the anti-pvp community gets enraged. We provide all sorts of ideas, try to catter to their fears and are willing to negotiate some sort of acceptable agreement and its still met with complete disdain. We have voices and opinions too and its saddening to see so many unwilling to provide the in game freedoms and choices we desire.

    I personally think it would add some depth and excitement to the zones/traveling. With rewards for pvp in zones that are less used to the end game community, bringing them back to life. As I feel like there isnt enough immersion and things to do within zones, but thats a different topic for elsewhere within this forum. Its well known it doesnt fit the alliance storyline but a simple remedy would be to add a bounty system/penalization, while still receiving some sort of PVP reward or simply creating seperate/minor faction(s) that weave pvp within their questlines. Alternative options that would also have minimal impact on the PVE community are:

    1. Open World PVP servers. This would hardly effect the PVE community as you would be on your own PVE server and would keep the toxicity anti-pvpers dread, away from them entirely. (Dont forget blacklisting is a thing)

    2. The option to toggle PVP on and off, but only in City State locations, much akin to Diablo or World of Warcraft. This for those who like PVP but still at certain times, dont want to be bothered while questing.

    3. A zone specifically for PVP, preferably large enough for questing/gathering and not just for a giant team battlefield. Again like WoW and Elder Scrolls Online etc.

    4. Dont allow starting areas to have PVP so that new players dont have a bad first time experience. Although redundant if there is a toggle option.

    Sure a lot of other games have some toxic players, but I honestly think by and large the Final Fantasy franchise is a respectable community and I think we can manage an open world community in such fashion. Otherwise they really didnt get the message the franchise has been trying to tell us all these years.

    If anyone has any other supportive ideas or even criticism, please reply your thoughts.
    (4)

  2. #2
    Player
    Araxes's Avatar
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    Nov 2015
    Location
    Ul'Dah
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    1,087
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    The possibility of Open World pvp died the moment when they split PvE and PvP toolkit/abilities. They would have to rebalance those open PvP Worlds entirely to accomodate the limited PvP skillset.
    (12)
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  3. #3
    Player
    Mistress_Irika's Avatar
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    Nov 2019
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    Limsa
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    Character
    Ophelia Irika
    World
    Hyperion
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    Summoner Lv 100
    You may as well create one server for just that alone. As far as I've been hearing about the topic, in almost every game has this idea been opposed by majority. I can't say where I stand on this, because I've never played in that type of environment before.
    (1)

  4. #4
    Player
    Burmecia's Avatar
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    Apr 2016
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    Silent Arbor
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    Character
    Jitah'li Habhoka
    World
    Zodiark
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    Archer Lv 100
    While I have only bad experiences from games where indiscriminately murdering your fellow players was activity and sport enjoyed by some(?).
    Whatever, if it would be possible I'm sure there is room for pvp server.
    (0)

  5. #5
    Player
    Kukajoo's Avatar
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    Jan 2015
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    Gridania
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    Character
    Quin Decim
    World
    Adamantoise
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    Viper Lv 100
    I would not be opposed if it was cast into some instanced set up like Bozja
    (1)

  6. #6
    Player
    Mawlzy's Avatar
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    Jessa Marko
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    Adamantoise
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    Machinist Lv 100
    Quote Originally Posted by Kukajoo View Post
    I would not be opposed if it was cast into some instanced set up like Bozja
    That kind of environment would be perfect. Agree it needs to be instanced.
    (2)
    Vive la résistance!

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  7. #7
    Player
    Taliriah's Avatar
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    Jun 2021
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    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Burmecia View Post
    While I have only bad experiences from games where indiscriminately murdering your fellow players was activity and sport enjoyed by some(?).
    Whatever, if it would be possible I'm sure there is room for pvp server.
    Conversely, I have only good experience of indiscriminately murdering my fellow players.
    (1)

  8. #8
    Player
    Aidorouge's Avatar
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    Buzam Aidorouge
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    Maduin
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    Ninja Lv 100
    Nah, that's a hard pass from me, and I play plenty of PVP as-is.

    PVP servers would end up deader than Dynamis, and any kind of toggle or specific zone would be immediately set upon by griefers trying to bully non-PVPers and low-levels, same as literally every other MMO in existence that tries to incorporate open world PVP, and no amount of "penalties" will ever prevent it from happening. It's not even a matter of "if" such a feature would breed toxicity, but when.
    (4)

  9. #9
    Player
    Taliriah's Avatar
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    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aidorouge View Post
    low-levels
    Obviously this would have to use the existing pvp system where level and gear don't matter, aka the only single pvp thing that ffxiv got right.
    (1)

  10. #10
    Player
    IDontPetLalas's Avatar
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    Alinne Seamont
    World
    Goblin
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    Astrologian Lv 100
    Quote Originally Posted by Aidorouge View Post
    Nah, that's a hard pass from me, and I play plenty of PVP as-is.

    PVP servers would end up deader than Dynamis, and any kind of toggle or specific zone would be immediately set upon by griefers trying to bully non-PVPers and low-levels, same as literally every other MMO in existence that tries to incorporate open world PVP, and no amount of "penalties" will ever prevent it from happening. It's not even a matter of "if" such a feature would breed toxicity, but when.
    Presumably, the zone would be optional, in which case how can you even "grief' someone if they don't enter the zone? I would also add the same to a flag system, if set to off by default then the player is expressing consenting to PvP, new or not.

    So, if you (the general "you") have no interest or a morbid fear of PvP, then an instanced zone has the benefit of being unobtrusive; a flag system can be done in a way where consent needs to be obtained in order to engage in PvP. It's not truly OW PvP, but a good compromise. Not that I think it's going to happen.
    (1)

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