Quote Originally Posted by Bloody_Kenny View Post
Actually (nerd mode on), Dissidia gods summon not copies, but real characters to help them. The memories of the OG Dissidia and 012 events are sealed into each character who participated in them, and only awaken when the character returns to the Dissidia world. These memories are the reason why NT happens, as Cosmos doesn't want them to disappear and her desire to protect these memories takes the form of Materia. A little nod to that is a flavor text from the "Wind-up Kefka" minion, as Y'shtola thinks the doll is "eerily familiar". That is because she has sealed memories of fighting him before.
As a fellow Dissidia nerd, it gets even more complicated. Basically, Dissidia 1 had the actual heroes and villains summoned from their respective universes, this got even more complicated with the sequels and prequels adding more information about the setting, explaining how and why some characters kept their memories while others didn't; but they all affirm that the heroes summoned are the actual people from said FF universes. It's only Dissidia NT's ending that puts forth that the heroes left their memories to be put into Mannikins for Materia and Spiritus to continue their unending fight in the World of Conflict, because it needs conflict to exist, unlike Opera Omnia's World of Respite which is its whole separate can of worms.

Basically, Dissidia exists in this bubble in which all the FF games are canon to Dissidia but Dissidia itself isn't canon to them.

Quote Originally Posted by Anonymoose View Post
Didn't Lightning end up in France? Isn't that how she started working for Louis Vuitton? (/s)
[Memories unlocked. Incoherent screaming]