Quote Originally Posted by Equitable_Remedy View Post
I cannot stress this enough: normal difficulty content is meant to be chill and accessible and it is not designed to make you feel like a special, elite snowflake that is better than the chaff of gamer scum that surrounds you. That's just not the purpose of normal difficulty DF content. That's not to say that you need to like it, but if what you want is more difficult normal content, it might make sense to just find a game that you like more.

Noone wants it to be super hardcore mode but at this point, it feels like playing a mario game without any pits or enemies. At least add a tiny gap here and there to learn and get better step by step - you have 1-89 levels before to increase the difficulty and yet the game feels exactly the same - All 89 stages have the same difficulty. Even mobile puzzle games start with level 1 that you can complete in 1 second and then slowly ramp up in difficulty where it might take you a minute to solve.

Normal difficulty should be accessible enough but not constantly feel like you're playing easy mode where the game holds your hand so you never ever get to stumble and improve how to walk on your own 2 feet