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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kailea_Nagisa View Post
    You people need to chill
    normal gameplay still needs healers, normal players still need healers

    Not all players are equal, not all of them can preform like top raid players

    Healers are still needed, you are not some victim.
    In which case, you can choose to be the healer.

    I'm in the middle. I understand and agree with some of the points being made about the state of healing.

    I agree that they're under no more obligation to play healer than any other player. If they don't enjoy healing anymore, then they should stop playing healer. Completely, not just piece meal. Playing healer in any content at all would become a +1 to healer in SE's count.

    I don't agree that this strike will accomplish what they want.

    I will still be healing as I usually do because I enjoy healing and most of those I play with wouldn't be able to complete content with a healer. I know the Xeno's of the game aren't representative of the majority of the player base let alone all of it. Even the controversial dungeon run was a mess - imagine how much smoother it would have gone if they had included in a healer in the party.

    But please don't go down the path of current healers owe it to the player base to keep healing so everyone else can have fun. Just no. If some don't want to heal anymore, they shouldn't. If other players find a lack of healers inconvenient, then they should step up for a change and do the healing. If you say "but I don't enjoy healing" then you should understand why they don't want to heal anymore. They've stopped enjoying it and have decided to play other jobs for a change.
    (11)

  2. #2
    Player Azureskies01's Avatar
    Join Date
    May 2024
    Posts
    158
    Character
    Azure Skies
    World
    Maduin
    Main Class
    Warrior Lv 100
    I'll take the insta healer and tank queues while you guys continue to seethe.

    The forums acting like what they post here matters, what a joke.
    (1)

  3. #3
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    You know the strike is having some effect- at least in terms of exposure- when so many people are getting their underwear in a twist.
    Making a thread basically telling healers to not play healer as a response to... a thread about healers banding together to not play healer is something.
    I shouldn't post something this useless, but I just cannot comprehend what's going on in the heads of some people.
    Here's to 500 pages on the strike page soon. Keep voicing your until CBU3 notices how rubbish healer gameplay and encounter design is.
    (12)

  4. #4
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    515
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    The thing that gets me is generally at a glance healers have a low skill ceiling (thats not meant to say healers are all bad players) I know many who have trouble with rotations and tank-ciety that feel ok running healer in content; sure they often under perform damage wise; but usually their clutch healing and rescues means DPS can easily pick up the slack. As such I worry that what people are pushing for is to make healers as stressful as a DPS feels to do a proper rotation and I am not sure if thats a good thing.

    I worry because if you increase the skill ceiling of everything then this will happen. The skilled players will get bored because they are rolling the content (much of which is already pretty easy with a bit of practice) and so they will demand harder and harder encounters; or the encounters will all be designed with optimal play in mind and essentially block out sup-optimal players resulting in mid-range players bowing out entirely. I am curious what the statistics on players clearing the savage tier is for example by role @ level 90.

    I don't have a great answer but the challenge is it needs to be balanced but also economical as SE likely does not want to make a lot of content to cater to the hardcore encounter crowd - thus why Ultimates are so sparse and often lack any actual story relevance.
    (1)

  5. #5
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ayan_Calvesse View Post
    I worry because if you increase the skill ceiling of everything then this will happen. The skilled players will get bored because they are rolling the content (much of which is already pretty easy with a bit of practice) and so they will demand harder and harder encounters
    It's important there's enough room to optimize that you can engage with your kit and the mechanics to clear faster or there's nowhere to go after you clear, it becomes dull almost immediately because you're doing the same thing but again.

    Healers make this extra bad because the optimized point is 90% literally one spell, there's no mental difficulty nor physical execution difficulty beyond resolving mechs.
    (6)

  6. #6
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jojoya View Post
    No one would have to miss out on the rewards for all 100s. They would just want to wait until later in Dawntrail to get it because the strike is unlikely to last indefinitely. Either SE responds within a couple of months or they don't.

    Otherwise, I mostly agree with you. I still have fun healing so I'll continue to do. Those who don't should stop healing altogether instead of making exceptions. By making exceptions, they're effectively affirming what YoshiP said about playing healer in more difficult content would more satisfying to them and so they're okay with things.
    They're not asking for anyone to miss out on all 100s rewards
    'Leveling a job' =/= 'Playing a job'; there are a multitude of ways to level jobs "passively" without using them in any multiplayer activities at all...
    and even opening up the scope to FATEs and PvP I personally wouldn't consider 'playing the jobs' since the skill ceiling is so low in the former it's on the floor and the latter uses a unique kit not involved with PvE at all

    and the issue with the 'go play ultimates' for "more engaging" content is graphically illustrated here
    https://forum.square-enix.com/ffxiv/...IVHEALERSTRIKE
    (8)

  7. #7
    Player
    Malia_Chan's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Tania Bloodfang
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tunda View Post
    Just stop playing healer and go play picto developers will see graphs then they will act upon it
    Toxic. I'll just que as a healer. I don't mind.
    (4)

  8. #8
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    Are you on somekind of toxic crusade?
    Spewing your dislike of it in one thread after the other.
    (10)

  9. #9
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Malia_Chan View Post
    Toxic. I'll just que as a healer. I don't mind.
    You keep using that word. I don't think you know what it means.
    (5)

  10. #10
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by TaleraRistain View Post
    If you level the role, use it in DF with friends and with statics, you aren't leaving the role. That is still going to contribute to SE's numbers on who is utilizing the role.

    Put yourself in SE's shoes for a minute.

    look at their metrics

    their data

    metrics
    We are in this whole mess because Square Enix does not know how to interpret metrics or data properly.
    (11)

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