Quote Originally Posted by Dysvalence View Post
I agree. Bozja and to a lesser extent, pvp proves this can work. DRS in particular is the pinnacle of raid design and we need more of that.
Is DRS like normal mode with the 3 arbitrary strikes and you die? I hate this. Encounters were actually fun, but the 3 strikes really ruined it for me. I didn't like it because it pushes failure away from the battle system and focuses everything into the encounter mechanics.