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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Do away with the Job Roles

    I've been somewhat following the kind of hilarious drama going on with the Jobs right now, but I wanted to offer a solution if you all think it might be a good idea or not:

    Delete the Roles as it is:

    For instance let's take a Paladin Player -

    He can setup his gear and skill tree to be more based in a healer, offensive or Defense role.

    Each Job will have a unique set of skills that offer different benefits for the party.

    Technically the Job Roles will still be there as you would still need at least two healers, but the difference is that every Job can do it and are no longer bound to their restricted job role.

    Each Job will have their own strengths & weaknesses depending on the Gear/Skill Path the player has chosen for that job.

    So the system as follows:

    1) All Gear in the game are no longer bound to a specific Job Role with the reworked Job System, all Gear is now more based on the stats you want for your Job. Want your Paladin to be a hybrid Defense/Healer Skill Tree? Go for it. Want your Paladin to be a full healer skill tree, but lacking in everything else? Go for it. Want your Paladin to reign down its own set of Holy Magic on everyone (Magical Based Paladin) or go full packing steel with your holy sword (Physical Based Paladin)? GO FOR IT.

    2) All Skills in the game are re-worked to follow the changes, and new skills added to make up for the deletion of the restricted Job Role.

    3) Skill trees added for every job that follows a certain path that give abilities that are defensive, healer or offensive based and all come with unique ways to deal with a battle situation. However due to this change there is a limit to how many skills can be slotted to the hotbar to avoid balancing issues.
    ===================================================================

    How would this Skill Tree look like?

    So for the Paladin Class as a example again >
    Healer Skill tree
    Magical Based DPS Skill Tree
    Physical Based DPS Skill Tree
    Defensive Skill Tree

    The Four main branches, all of which you can mix and match to fill your needs for the party as it calls for it. You can save multiple Skill Tree Paths so you quickly hotbar them without having to manually do it every time if your party wants your Paladin to go into a certain role.

    This also allows for a lot of experimentation in combat to be tried out.
    ===================================================================

    How this system could fail:

    I understand people wanting to go to the path of least resistance which is inevitable because "Meta".

    This is why Dungeons, Bosses, and Monsters need to be carefully designed so that Meta Builds cannot exploit their way into victory.
    (5)

  2. #2
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    This is why the Devs ignore the EU forums, do we truly need more of the same topic here?
    (6)

  3. #3
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Kathryn View Post
    This is why the Devs ignore the EU forums, do we truly need more of the same topic here?
    I was about say something snarky, but you could just ignore the topic.
    (2)

  4. #4
    Player Azureskies01's Avatar
    Join Date
    May 2024
    Posts
    158
    Character
    Azure Skies
    World
    Maduin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kaliesto View Post
    I was about say something snarky, but you could just ignore the topic.
    If only you could do this to all the people posting crazy new good ideas that will so totally not backfire at all. It would be like 99% of these forums
    (1)

  5. #5
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    FFXIV isn't going to completely drop its job design and take up WoW talent trees.
    (17)

  6. #6
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Bright-Flower View Post
    FFXIV isn't going to completely drop its job design and take up WoW talent trees.

    I know.

    The whole thing is so screwed lmao.
    (2)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    How about no.



    GW 2 did that, and it was not fun in terms of fight design. Bosses randomly hitting people because there is no tank is not fun. Guess what they had to do to have raids in the game? Added roles.
    (10)
    Last edited by Valkyrie_Lenneth; 06-20-2024 at 12:39 AM.

  8. #8
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    How about no.



    GW 2 did that, and it was not fun in terms of fight design. Bosses randomly hitting people because there is no tabk is not fun. Guess what they had to do to have raids in the game? Added roles.


    See now this is the problem, its because other MMOs have tried other things, but no one seems to like it after awhile.

    So we got a problem.

    What system ACTUALLY WORKS? Because I have not read or heard anyone say that other MMO's Battle System was any good.
    (1)

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kaliesto View Post
    See now this is the problem, its because other MMOs have tried other things, but no one seems to like it after awhile.

    So we got a problem.

    What system ACTUALLY WORKS? Because I have not read or heard anyone say that other MMO's Battle System was any good.



    I mean, the system we have works pretty damn well. It just needs a few tweaks.



    Asking for them to rework the combat and encounter design to fit an entirely new job design is basically asking for a new game. It's not happening
    (11)

  10. #10
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,408
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post

    Asking for them to rework the combat and encounter design to fit an entirely new job design is basically asking for a new game. It's not happening
    Also this would be a huge bait and switch for subscribers after 10/11 years to just abandon the core design of the game. This would be a flat out disaster.
    (5)

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