People love their hunter pets. To use your usual methodology, they sure have sunk tons and tons of resources into the hunter pet system that they probably wouldn't have bothered with if they weren't seeing a good ROI on.
Another easy example, the talent trees. If hunter pets weren't popular they wouldn't have added talents to give you a permanent 2nd pet or summon all your pets every 2 minutes.
Yeah and the same appeal of hunter in that way can be applied to the limited job in ffxiv. You can play it solo or in unrestricted content and enjoy your pets just fine. It doesn't need to be a normal job for it to appeal to this demographic.
It just doesn't work with their actual game design so they made it a limited job.
So yeah, my methodology still holds up. The other thing that holds up is the dev's integrity to creating the experience they want to create in the game. They are not compromising on the core gameplay for this addition yet are still giving it to us in a way that pet enthusiasts can nearly fully enjoy. In fact, since it is a limited job they will likely be able to enjoy it even more since it can be absolutely broken for balance. If you want to have the most fun with pets, you should be glad it is a limited job.
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