Especially since Ultimates are the most niche content in the game, considering that savage already find them so,
and the participation/clear rate is ridiculously low compared to the number of max-level players who have completed them.

Personally, I find it completely stupid to homogenize jobs and make their rotations insipid, because almost all of the game's content is already relatively simple.

Just because rotations are easy doesn't mean there will be more participation in this hyper-niche content that doesn't concern the majority of players.

Especially since players who engage in Ultimate content clearly won't mind putting in a bit more effort into their rotations,
the rotations have never been excessively difficult.
The only time when rotations were a bit more complex was during Heavensward.

And the best period for jobs rotations was clearly Stormblood; it was the perfect middle ground that was rewarding.