




I think the point was not that easy content shouldn't exist, but that interesting job abilities that work together should exist on all jobs so you would still have something to learn in easy content no matter the job you play.Why should all content be hard? I like easier content being easier because I can relax and focus entirely on learning my job's abilities and how they work together. It should be easier for people who don't play games to be challenged. You know what is for people who want a challenge in their gaming experience? extremes, criterion, savages, and ultimates. The higher you go up, the harder the challenge becomes.
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