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  1. #1
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    HikariKurosawa's Avatar
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    Quote Originally Posted by Ramiee View Post
    DPS Pet jobs are also extremely popular look at hunter in wow yet there's zero DPS pet jobs in the game. If you say they aren't popular you're a liar. The whole it's a good business decision argument is bull, because dark knight would be a DPS then.
    Pets are not why hunter is popular lol. Hunter is popular because it is a ranged class based on instant cast abilities. physical ranged playstyle is the reason why hunter is so popular. Look at how many hunters in WoW don't use a pet.

    It's the same with warlock, most prefer to just keep imp out and let it throw fireballs while they throw shadowbolts out. Pet jobs are pretty niche, but you're free to pull statements out of god knows where.
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  2. #2
    Player
    Shurrikhan's Avatar
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    Tani Shirai
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    Quote Originally Posted by HikariKurosawa View Post
    Pets are not why hunter is popular lol. Hunter is popular because it is a ranged class based on instant cast abilities. physical ranged playstyle is the reason why hunter is so popular. Look at how many hunters in WoW don't use a pet.

    It's the same with warlock, most prefer to just keep imp out and let it throw fireballs while they throw shadowbolts out. Pet jobs are pretty niche, but you're free to pull statements out of god knows where.
    One of three specs (by far and away the most popular) is themed entirely around pets. Two of three specs need a pet out for their core rotational abilities to work. Three of three specs need a pet out for their group utilities and core passive buff to work. Only one spec can forgo a pet by actively taking a talent, and it's frequently a slight damage loss in single-target to do so.

    I'll agree that pets aren't likely the whole as to why Hunters are popular, but all but one spec has (infrequent) cast or channel times and magical abilities, with the only spec not to have either being the pet-centric spec, but as for "how many Hunters in WoW" don't use a pet, historically (was always an option for at most two of three specs and viable only for one), now, or on the Beta... they're very few.

    But hey,

    you're free to pull statements out of god knows where.
    Quote Originally Posted by HikariKurosawa View Post
    Assassination rogue, you mean the one that passively applies dots aside from bleeds? It's popular because mutilate and envenom are insanely strong. Dagger rogue has nukes and feels amazing. You're the one who is wrong and I'm sorry but it is what it is. Dots will always be the low point of mmo for the majority.
    You do realize where a good half of Envenom's damage comes from, right? And what the other half has historically required?

    ...If not, it's in Assassination Rogue's venoms ("poisons"). Meaning your non-physical DoTs.
    And if you actually wanted "dagger rogue nukes"... you'd have gone Subtlety for the far more powerful finishers and Shadowstrike (previously called Ambush).

    Did I say that EVERYONE hates dots? No. Do the majority dislike them? Yes.
    Yet there's little to no evidence for this, largely because DoT-centrism, portion of periodic damage, bankability, and ramp are all ultimately separate pieces of spec/job/profession/class design.

    Unless an enemy would die before its duration completes, most DoTs are essentially nukes -- soft CDs that recharge separately per target and can therefore be reapplied early for utility purposes and give an advantage in multi-target situations beyond simply switching from ST spam to AoE spam.

    Shadow Priest, for instance, has often gotten more of its damage from periodic damage than Affliction, and yet people will call the latter a DoT class and Shadow Priest not.

    Quote Originally Posted by HikariKurosawa View Post
    The game is a business, decisions are made based on what is profitable. Dots are basically at the bare minimum of implementation.
    This warrant would offer some evidence for "the majority of people dislike anything to do with DoTs" if and only if the devs consistently and solely made decisions in regard to job design that would land them the greatest amount of profit. Admitted errors and oversights, along with seemingly rather poor analysis of data, would indicate that's not likely the case, however. (And haven't you, yourself, complimented the devs on 'sticking to their initial desired vision regardless of player wants' in their job designs?)

    SMN should never have been the dot mage, it made zero sense thematically.
    I don't particularly care one way or the other, but... there was indeed thematic reason. Conjurers (and now Thaumaturges) channel through the keepers and resonance of elements through a more innate/innatured connection to them. Arcanists do not have those innate connections, and must instead rely on manipulations of aether quantities itself without element; those manipulations tend to take the form of extreme nauseating afflictions. Summoners and Scholars may then add a focus to their arcanistry in order to emulate / "cheat into being" other magic forms, such as force barriers (through faerie magics) and (as of Endwalker) elemental reconfigurations (via "summon" nuke spells, whereas previously one relied on their Egi for elemental damage).

    (The odd one is Thaumaturge, as their source of magic was previously archetypical/"divine", and now it's just the other half of Conjury.)

    Whether it fits your notion of a Summoner (be that as a reskinned White Mage, reskinned Black Mage, hybrid of the two, or something focused more on what isn't merely renamed WHM/BLM spells) or not, it made thematic sense within the world established here, in XIV.
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    Last edited by Shurrikhan; 07-06-2024 at 06:43 AM.

  3. #3
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    Quote Originally Posted by Shurrikhan View Post
    I'll agree that pets aren't likely the whole as to why Hunters are popular, but all but one spec has (infrequent) cast or channel times and magical abilities, with the only spec not to have either being the pet-centric spec, but as for "how many Hunters in WoW" don't use a pet, historically (was always an option for at most two of three specs and viable only for one), now, or on the Beta... they're very few.
    You mean the most popular hunter spec is the one that only has instant cast abilities and is the most mobile class in the entire game? I get it, I played BM hunter too. The pets were fun, but the reason I played the spec was because it had the simplest rotation and had the most mobility by far.

    Thanks for making my point for me, as it's been a while since I played WoW.
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  4. #4
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    Quote Originally Posted by HikariKurosawa View Post
    You mean the most popular hunter spec is the one that only has instant cast abilities and is the most mobile class in the entire game? I get it, I played BM hunter too. The pets were fun, but the reason I played the spec was because it had the simplest rotation and had the most mobility by far.

    Thanks for making my point for me, as it's been a while since I played WoW.
    And yet, you hop on the forums or check anonymous polls, and the most cited reason for playing Beast Mastery is... the pets. Granted, maybe some, even when anonymous, aren't quite so brazen in just wanting the greatest reward for least effort, but we simply have no evidence beyond that by which to differentiate between ease and pets as the primary attractor since they're both on the same spec.
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  5. #5
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    Quote Originally Posted by Shurrikhan View Post
    And yet, you hop on the forums or check anonymous polls, and the most cited reason for playing Beast Mastery is... the pets. Granted, maybe some, even when anonymous, aren't quite so brazen in just wanting the greatest reward for least effort, but we simply have no evidence beyond that by which to differentiate between ease and pets as the primary attractor since they're both on the same spec.
    People lie about why they do things all the time. What makes a person sound better? "I play BM because it is easy and has no mobility restrictions at all", "I just like the pets I swear!"

    People will often say things to save face. What's your point? Everyone is wearing a mask.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
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    Quote Originally Posted by HikariKurosawa View Post
    People lie about why they do things all the time. What makes a person sound better? "I play BM because it is easy and has no mobility restrictions at all", "I just like the pets I swear!"

    People will often say things to save face. What's your point? Everyone is wearing a mask.
    Since you're keen to ignore most of the post, I guess I should expect you to miss also...

    Quote Originally Posted by Shurrikhan View Post
    anonymous polls
    Alas, what else should I figure if someone is to dismiss virtually any fact or position that doesn't vindicate making jobs as easy as possible?
    (1)
    Last edited by Shurrikhan; 07-06-2024 at 10:34 AM.

  7. #7
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    Quote Originally Posted by Shurrikhan View Post
    Since you're keen to ignore most of the post, I guess I should expect you to miss also...



    Alas, what else should I figure if someone is to dismiss any position that doesn't vindicate making jobs as easy as possible?
    You think people don't lie to themselves to make themselves feel better? It's probably the most common instance of the behavior I described.
    (0)