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  1. #141
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tricksy View Post
    I will concede that to cover the lack of content and side-grades available, they have made it exceptionally hard to get some gear in FF14. But its very much SE's nature nowadays looking at FF11 and FF14, to take into consideration tastes of "western MMO players" and go overboard.
    Well i am fine with gear being rare or hard to get, infact i much prefer gear be hard to get since it was way too easy to get in wow in my opinion.

    But they went over the top in FFXIV and in the worst possible way.

    I wouldn't care too much if it took me a year to get fully geared in this game if it didn't require me to run the same boring instance 1000+ times to get that gear.

    Maybe if the content was unique every single time it wouldn't be a problem to run the same instance 1000+ times but AV pretty much never changes, i have done it so many times im sure i could do most of the instance with my eyes closed by now.

    Its just plain not fun doing the same thing hundreds of times.
    (4)
    http://bluegarter.guildwork.com

  2. #142
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Having gear require speed run and having no ability to make progress each time you go in is a major fail. They've said they are addressing the issue in 2.0, so we will see. I won't personally be playing a game that utilizes the systems XIV currently does.
    (1)

  3. #143
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I am of the opinion that the current speed run conundrum is actually a simple fix. Add the Dark light body pieces to one of the other chests. Change the speed run chest's possible pool to Include all pieces of darklight, Finally fix the speed chest so its available active loot pool reflects that of the other triggered chests.

    Ie if you blitzed cc and only got the speed chest and boss chest the boss chest would have it's slight chance of dropping its darklighty goodness. but when you hit the speed chest the noogety goodness is yours to fight over.

    It is a win win for every one. Hard core players will not have to run dungeons until there brain is the consistency of runny tapioca. less skilled or geared players still have a shot all be it minor shot at the entirety of the available loot pool
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  4. #144
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    The point is not simply that something requires a speed run but that drop rates are not consistent to all players (Similar to relic melds) and that there is no progression aspect to running dungeons.

    Like I said earlier, people would be much more comfortable spamming content in PUGs (Allowing more of the playerbase to experience all the game has to offer) if there was a 100% drop rate item/KI that could be turned in for any piece of DL gear. I can run with my LS, get good drop rates because we got a 17/25m run, and I can make progress with shout groups who may not SR but can still clear.

    You're right, removing speed run as a way to get specific gear is an easy fix but it's by far the last thing on the list of "what's fucked up about this event".
    (3)

  5. #145
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Time sink, gil sink, time waister. Just something SE cooked up to keep us busy till 2.0. That's all it is.
    (5)

  6. #146
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Even though a WoW boss's pool had 20 items, they weren't all 1/20 chance to drop. Blizzard had weight's on them so that some items were 4% and some where 8% some were 12% etc but you always saw something.

    Besides for some really awesome items at the lower end of the drop rate spectrum, I agree with Peng it was very easy to gear yourself in WoW but that was the nature of the revolving endgame they created; which btw I hated because it meant most of your work gets nullified each patch.



    1-2% drop rate on each chest in AV/CC is extreme and hopefully SE can design a better way to handle items in 2.0, and eliminate speed rewards (doubt it) but I think some things from XI were done alright and could be changed.

    Tier'd instances (Odin, Limbus) or progressive (Nyzul) that can possibly be added or even just BCNM's and they have it set up well through the leve system but nothing really became of it.
    (0)

  7. #147
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Churchill View Post
    The point is not simply that something requires a speed run but that drop rates are not consistent to all players (Similar to relic melds) and that there is no progression aspect to running dungeons.
    *nods* I will have to agree. The 100% token drop rate on Garuda was a beacon of light, so we can only hope that 2.0 will bring more and more progression and consistency for wins, even if it is only a little ^^

    They have definitely over looked an aspect of relics in the form of materia availability. I would not be surprised to see an adjustment of materia creation rates, though I do fear if anything they will simply decrease other IV's to match that of our most sought afters.
    (1)

  8. #148
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    I dont understand, I thought OP complaining about materia melding step is unfair between those weapons, and the discussion is seem different than i expect...
    (1)
    Aion Zwei - Masamune

  9. #149
    Player
    MerlinOmniking's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    81
    Character
    Oki Omni
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MicahZerrshia View Post
    Even if this is sarcasm, this is an actual argument ppl use, so lets take a look at this

    Hmmm 40k per leve, still requires 1k leves for 40m, and since there are ppl saying they sunk 150m into this that makes it about 4k leves give or take. If you use even 5 minutes for per leve you are still looking at 334 hours of running leves. Moreso if you consider the fact that most ppl cant kill off a leve in 5 minutes. Then there is real life to consider, something some ppl on here have.

    So I can see being poor as a very good reason.
    so 4 hours a day aproximately 80 = days so you can't wait aproxiamately 3 months ? the content has been out for what 2 months now. So if you were doing leves for the past month you should have enough to buy it straight off the wards double melded by now. Because I see Double melds atleast on my server for 25 mil - 40 mil. Does not seem that hard if you have the patience to do it.
    (0)
    ll "Have fun and do not make stupid fights you cannot win" ll

  10. #150
    Player
    Gold_Lion's Avatar
    Join Date
    Mar 2011
    Posts
    37
    Character
    Gold Lion
    World
    Masamune
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by MerlinOmniking View Post
    so 4 hours a day aproximately 80 = days so you can't wait aproxiamately 3 months ? the content has been out for what 2 months now. So if you were doing leves for the past month you should have enough to buy it straight off the wards double melded by now. Because I see Double melds atleast on my server for 25 mil - 40 mil. Does not seem that hard if you have the patience to do it.
    Ok so you go grind leves for 4 hours a day for almost 3 months-get back to me when you do-its the principle of the issue; if a weapon cost 3-4 times more then another on a ward its a huge discrepancy-thats like saying "oh you are going for the dragoon relic-go get 36 seals in hamlet instead of 9 seals..."
    (3)

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