I like this idea. Did an Asura today where it was 2 tanks plus me and another dps and we killed the boss from like 40% but the whole time I was wondering if maybe we shoulda just walled it or not.


I like this idea. Did an Asura today where it was 2 tanks plus me and another dps and we killed the boss from like 40% but the whole time I was wondering if maybe we shoulda just walled it or not.



I feel that nerfing tank self sustain would be a better solution.
Or adding enrages to normal mode bosses that would be trivial for a full party but prevent tank solos from going on for 20 minutes. Say a 10 minute enrage.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


