Perhaps the devs should consider nerfing tank self sustain if they can fight a boss solo for multiple minutes? It feels like an obvious solution to make the game kill the tank instead of leaving that to the players.





Perhaps the devs should consider nerfing tank self sustain if they can fight a boss solo for multiple minutes? It feels like an obvious solution to make the game kill the tank instead of leaving that to the players.
Graphics
MSQ
Viper


Dark Knights aren't exactly what anyone would consider the kings of self-sustain, but played well they can solo a boss from 25% or so, and keep the other DPS alive long enough to finish a fight if a healer checks out early. If Dark Knights didn't have the self-sustain they have now I'm not sure anyone would be willing to heal them given how many people complain about it.
That said, even Dark Knights shouldn't do that unless the other players are on board.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


