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  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,280
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100

    Think they'll ever let us use the companion in more places, or update it?

    I really wish i could bring my chocobo into bozja/eureka, Or even use it in unsynced instances.
    Maybe with beast master, this could be a thing? Maybe our lil bird will be one of BST's pets and it'll get a updated ability tree
    (8)

  2. #2
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    tbh i hope beastmaster allows us to modify our chocobo companion with other beast which can make the companion get evolved upon
    (1)

  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I would want a new caster dps skilltree for the Chocobo.

    (Move the Black Mage barding from the achievment vendor over to the rank 10 reward)

    Tanking is usable but aggro generation could be further buffed.
    (3)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  4. #4
    Player
    DemiBajamut's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Mountaindew Bajablast
    World
    Goblin
    Main Class
    Pictomancer Lv 100
    It'd be cool to get some new abilities for your chocobo companion. Maybe teaching them their own Choco Meteor (that I know Blue Mages can cast) for the DPS role, Esuna for the healer role (it gets annoying when I'm doing FATEs and get paralyzed or slowed), and Cover for the Tank role (the Tank role feels pretty useless as you can easily steal back aggro by pressing your buttons normally, Cover would let you utilize the chocobo's tankiness regardless).
    (2)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reimmi View Post
    I really wish i could bring my chocobo into bozja/eureka, Or even use it in unsynced instances.
    Maybe with beast master, this could be a thing? Maybe our lil bird will be one of BST's pets and it'll get a updated ability tree
    They won't. The Chocobo literately outlived it's usefulness with the end of ARR. Since the chocobo doesn't follow mechanics, it would not be useful in a dungeon, and it's unlikely the developers are going to let you train(program) the chocobo to do so.
    (0)

  6. #6
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,488
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by DemiBajamut View Post
    It'd be cool to get some new abilities for your chocobo companion. Maybe teaching them their own Choco Meteor (that I know Blue Mages can cast) for the DPS role, Esuna for the healer role (it gets annoying when I'm doing FATEs and get paralyzed or slowed), and Cover for the Tank role (the Tank role feels pretty useless as you can easily steal back aggro by pressing your buttons normally, Cover would let you utilize the chocobo's tankiness regardless).
    I’d really like all of these! Especially the Esuna, because my choco’s reaction time isn’t the greatest, so he always gets hit with the debuffs and he could cleanse himself as well as me. lol

    Bozja & Eureka for the non-dungeon instances would be great as well. A little back-up healing for when there’s not as many people in an instance and you just want to do bunny fates or slow leveling.
    (2)

  7. #7
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    The chocobo is extremely cursed. It took them literally years to get it so you could queue while you had a chocobo out. There was also talk way back in the early days of arr about adding new companions, specifically citing the magitek mount but here we are a decade later and no dice.
    (2)

  8. #8
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    711
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Trusts effectively ended any chance of them allowing chocobos in duties. At least they still have use when you're out and about though.

    Squadrons, on the other hand, were a complete flop despite coming out *years* later. If any system needed an overhaul, it's that. But it's unlikely they'll ever bother with it for the same reason.
    (0)

  9. #9
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    400
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Andevom View Post
    Trusts effectively ended any chance of them allowing chocobos in duties. At least they still have use when you're out and about though.

    Squadrons, on the other hand, were a complete flop despite coming out *years* later. If any system needed an overhaul, it's that. But it's unlikely they'll ever bother with it for the same reason.
    I've heard that they're planning to retrofit command missions with the Trusts/Duty Support AI, but who knows when that's coming, if indeed it is. I doubt it means they'll ever fully fix the whole Squadron system anyway (or fully implement the cut ranks, etc., to the GC stuff at large), but still.
    (0)

  10. #10
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Turnintino View Post
    I've heard that they're planning to retrofit command missions with the Trusts/Duty Support AI, but who knows when that's coming, if indeed it is. I doubt it means they'll ever fully fix the whole Squadron system anyway (or fully implement the cut ranks, etc., to the GC stuff at large), but still.
    The thing is, the trusts are an answer to toxic PUG DF. So if the healers want to strike, they can basically avoid all DF content by using only the NPC trusts. DPS and Tanks meanwhile don't like the NPC trusts as much because they can't go wall to wall with them. The trusts are somewhat dumbed-up versions of the squadrons.

    The squadrons don't follow combat mechanics (don't know if they do now either since I haven't checked), the trusts do, But this is why you are limited to who are "trusts" (playing the same content with the trusts and the squad is very different), the squad basically requires a lot of "engage, dis-engage" to avoid party-squishing mechanics, because the squad follows your movement, while the trusts follow a scripted movement for each entity.

    PUG > Trusts > Squad > Chocobo
    In most cases, the trusts are "good enough" that you can play the content and not have to wait for the queue. But it's pretty clear that Squad and Chocobo could be improved to have the scripted nature of the Trusts, but I don't ever see them bothering to. The squad continuing to exist after Stormblood doesn't really have a reason to be used, because "We too back Ala Mhigo", there's no reason to keep a standing army around now. Endwalker only solidified that, by taking out the Garleans as the big-bad.
    (0)

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