The healing class has become problematic due to its excessive use of its 1 button rotation in 80% of content and the fact that tanks self sustain has gotten better and better.
I propose a change.

For dungeons/Alliance Raids (where this problem stems from.)

Buff enemy damage.

Nerf/remove Tank self sustain actions. Some skills are fine but some others are completely overpowered and hurt the class trinity.

Buff Tank DPS.


These changes would force healers to heal more. Meaning they\\\\'d have to use their 1 button dps rotation less.
And the Tank dps buff would increase party dps, to make up for the fact that the healer is doing less dps.

I believe these changes would the healer problems.

Healers want to heal. But they don\\\\'t have to heal in the majority of content. Simply tune the game to make healers heal more, tanks tank more damage (not heal damage), and let dps dps.