Results 1 to 3 of 3

Hybrid View

  1. #1
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    a strong aoe about to hit the party if so I will pop a spread bole on my team to make it do less to everyone.

    As for the ones above, i don't think ast needs a buffing since the cards give it a secondary thing to do, however i believe it could support the party with a debuffing on enemies

    slow/ dispel should be added to ast allowing us to slow down a bosses rotation or dispel a buff the boss or enemy has granted themself. This will grant them a use that can be rather great.



    Sage: is extremely fun honestly it has the whole doctor theme however I feel as if you need a few minor things to keep it up.


    First thing I would do to sage, is grant it more ways to help the party. I think its healing and shielding are fun and great personally, however I believe it should get a cd that spreads karada to the entire party, while giving them abilities to boost a party member's bars.


    The only thing i can think of for them is ‘injection prime a and injection prime b” these injections boost the gain of a party members utilities for example dark knight cage instead of getting 10 per attack you get 20 per attack combo instead, this can be extremely helpful to your teammates and work on any job in the game.

    A spread karadia could last like 1min but have a cooldown of 4mins and it stays on all party members allowing them to all heal by damage.

    Casters:

    Black Mage: honestly i really enjoy the explosions of this job after 60 its really fun my problem with it is just how after a while it gets old just spamming fire,blizzard foul etc

    My solution to this, is grant black mage more dots to maintain like old old summoner use to have maybe not bio and all that, but grant them abilities to burn,frostburn shock an enemy over time that they can maintenance, if an enemy is burning it could increase fire output damage, the same for the others.


    My other solution to black mage is instead of it being Umberal fire or umbrella ice only, we grant umbrella thunder as well to them, a 3 way rotation Fire for glass cannon mode, ice for mp regen and thunder for more dot damage rotation, each orb of thunder would grant black mages dots more time when placed and more overall damage.



    Summoner: Honestly I enjoy what endwalker did for summoners, it made them true summons but its problems are just how we still only have 3 +2 lol

    My solution: First Bahamut instead of having 2 just make the new one and lunar bahamut a glamor for it.

    Second: as i said phoenix goes to sch, instead grant summoners Alexander mode for the second one, (which can grant the lightness of sun bahamut in dawntrail )

    (the full list can be seen here idk how many post ill have to make to put it all on here) https://docs.google.com/document/d/1...tg0/edit?pli=1 due to character limit, i been working on this for a week coming up with ideas can only put 3k characters per post t.t
    (0)
    Last edited by Graveyardprincess; 06-17-2024 at 11:41 PM.