Again with the "remove thing" or "go back to old", you guys are broken records.
Radiant Aegis has saved my squishy caster butt so many times! lol
For the main topic here though, I wouldn’t mind Carbuncle having more things to do, as long as I don’t have to spend another hot bar full of buttons to make it happen, and it doesn’t interrupt the flow of the rest of the rotation. SMN is, right now, the one class that isn’t suffering from button bloat! As I visualize it, Carby is our magical focus creature, it’s the aether we’re manipulating to pull off our summons, so it’s only natural it disappears when we call the others out. The aether is changing into those other forms.
Does a part of me miss Carbuncle as a summon in its own right from other FF games? Sure! Do I miss the clunky cluster of buttons we had before in this game? Not one bit… I don’t really have any good suggestions for improvements, as I’m not in the “SMN is/should be primarily a pet class” camp. But I definitely don’t want to see Carbuncle go away either.
Having it influence the rotation with buffs it passes between phases wouldn't bloat the hot bar![]()
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