Here is a simple rework to the proposed 7.0 Black Mage changes, without scrapping every single thing the devs have done with new animations and job gauges and stuff:
- Astral Soul: A new effect added to Amplifier. Grants x6 Astral Hearts to the new job gauge, each Heart upgrading Fire IV to Flare Star, a high-potency AOE nuke. Astral Hearts carry over across Ice phases until you use all of them, meaning you have x6 total buffed Fire IV casts every 2 minutes, giving BLM a bit more of a real burst window, while keeping shorter non-standard Fire lines viable. (While "Astral Soul" could be its own cooldown button to press, BLM doesn't have many weave slots as is. Additionally, we rarely drift Amplifier in any fight, especially compared to Ley Lines or Manafont, making this a true 2-minute burst option.)
- Keep Umbral Ice Paradox. Why was this removed. Lol
- Mana is regenerated by any and all GCDs pressed under Umbral Ice, including Xeno, High Thunder, and ice Paradox.
- Revert to the current system of random Thunderhead/Firestarter procs and Sharpcast. However, the proc-less High Thunder cast would also be instant, just without the added potency of the full dot tick added to the initial hit.
This would be the best of both worlds—new, flashy 7.0 skills added and mana regen simplified, without dumbing down the job to the point of tedium due to ill-conceived mana changes. There are other small changes, like fire Paradox not being instacast or making Scathe not useless, but these are the major changes that would significantly improve the game experience, both for new players and veterans.
plz square, i beg