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  1. #21
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    PLD has access to 2 raid wide mitigation but also a "ranged combo". In EW we never benefited from it but in previous expansion it would've been a huge deal.

    DRK has access to TBN and Dark Mind, making DRK fantastic against tank buster that happens every minutes. Living Dead is also much more flexible than Holmgang, but it's true Holmgang wins big thanks to that 60s CD gap. Imo Holmgang should be balanced with a bigger cooldown but get a massive hot to compensate.

    GNB has access to Corundum, arguably the best short tank cooldown, and a higher DPS that synchronize better with 2 mins buff.

    WAR is in a very good position but very far from invalidating other tanks.
    (5)

  2. #22
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    I would say play flow and Optik.

    Warrior is maybe the best tank. But he is only on place 3 of 4, from the tanks i like.

    I like Paladin the most.
    The optic of sword and Shield is nice and he is the tank, that fullfill the image of a tank the best. Mean: He is the best class in terms of protection himself and others (4 skills to protect others, in additon 5 or 6 skills to protect himself, than has he the ability to heal himself and others to).
    What is bad at the paladin is his Offensiv play. Its the lamest of all (more or less boring animation and very little variation, but, the form he has now fit me more, as before his rework).

    Gunblade:
    Great offensive tank. He has the best attack flow in my opinion. Multiple attacks, where you use differently attacks. But has little defensive ability, if i remember it correctly.

    Warrior:
    He is the best for solo content in my opinion.
    He has high attack. Is hard to kill and has some own defense skills. But, he has little abilities to protect others, if i remember it correctly. And, he can only heal himself. Not others. In addition do i dislike it a little, how often you press 1 Button, when he use his rage mode. I didnt even like the Animation much (where are the 2-3 blades coming?). He feels slower and more brutal, as the upper 2 tanks.

    Dark Knight:
    Sadly the last place.
    Its a nice idea, to ad magic to his arsenal. And i think he is the tank with the highest dmg.
    But, what i dislike by him is, that he feels slow.
    His attack animation looks heavy, but with slow speed (fit his weapon). In addition has he magic for his attacks. But it feels like, that they have very short range. The trailer showed a very long and big "Getsuga Tenshou". But, if you use it ingame, is the energie blade hardly to notice. Maybe, he should have more reach, as the other tanks? His beams looks even shorter, as the energie beams, that the Paladin is using.
    In addition has he very view abilities to protect others. And th3 ones he has, are again magic attack. And than has he not even self heal option (or is not very strong).

    That is at last my view on the question. But Tank is the class, i play the rarest.
    (0)

  3. #23
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,384
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Warrior is the best tank outside of ultimates and savage. In criterion savage and below it is king due to its self sustain and the fact that mitigation requirements are lowered the moment you go outside of savage and ultimates.

    The problem is that is the majority of content it is king. I'm a DRK main but even I know the most optimal way to run your daily expert is to just get on warrior and not have to worry about the rest of the party because you can do it all yourself.
    (2)

  4. #24
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Keichi View Post
    I would say play flow and Optik.

    Warrior is maybe the best tank. But he is only on place 3 of 4, from the tanks i like.

    I like Paladin the most.
    The optic of sword and Shield is nice and he is the tank, that fullfill the image of a tank the best. Mean: He is the best class in terms of protection himself and others (4 skills to protect others, in additon 5 or 6 skills to protect himself, than has he the ability to heal himself and others to).
    What is bad at the paladin is his Offensiv play. Its the lamest of all (more or less boring animation and very little variation, but, the form he has now fit me more, as before his rework).

    Gunblade:
    Great offensive tank. He has the best attack flow in my opinion. Multiple attacks, where you use differently attacks. But has little defensive ability, if i remember it correctly.

    Warrior:
    He is the best for solo content in my opinion.
    He has high attack. Is hard to kill and has some own defense skills. But, he has little abilities to protect others, if i remember it correctly. And, he can only heal himself. Not others. In addition do i dislike it a little, how often you press 1 Button, when he use his rage mode. I didnt even like the Animation much (where are the 2-3 blades coming?). He feels slower and more brutal, as the upper 2 tanks.

    Dark Knight:
    Sadly the last place.
    Its a nice idea, to ad magic to his arsenal. And i think he is the tank with the highest dmg.
    But, what i dislike by him is, that he feels slow.
    His attack animation looks heavy, but with slow speed (fit his weapon). In addition has he magic for his attacks. But it feels like, that they have very short range. The trailer showed a very long and big "Getsuga Tenshou". But, if you use it ingame, is the energie blade hardly to notice. Maybe, he should have more reach, as the other tanks? His beams looks even shorter, as the energie beams, that the Paladin is using.
    In addition has he very view abilities to protect others. And th3 ones he has, are again magic attack. And than has he not even self heal option (or is not very strong).

    That is at last my view on the question. But Tank is the class, i play the rarest.
    Warrior can heal others while attacking.. shield + regin party health.. I don't see any downsides other than self perspective
    (1)

  5. #25
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Derio View Post
    Warrior is the best tank outside of ultimates and savage. In criterion savage and below it is king due to its self sustain and the fact that mitigation requirements are lowered the moment you go outside of savage and ultimates.

    The problem is that is the majority of content it is king. I'm a DRK main but even I know the most optimal way to run your daily expert is to just get on warrior and not have to worry about the rest of the party because you can do it all yourself.
    I don't see why warrior can't be perfect in savage or ultimate.. he got best invulnerablility + best team mitigation.. heal.. max hp raised.. damage reflected

    In my opinion he is the best in savage also
    (3)

  6. #26
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    PLD has access to 2 raid wide mitigation but also a "ranged combo". In EW we never benefited from it but in previous expansion it would've been a huge deal.

    DRK has access to TBN and Dark Mind, making DRK fantastic against tank buster that happens every minutes. Living Dead is also much more flexible than Holmgang, but it's true Holmgang wins big thanks to that 60s CD gap. Imo Holmgang should be balanced with a bigger cooldown but get a massive hot to compensate.

    GNB has access to Corundum, arguably the best short tank cooldown, and a higher DPS that synchronize better with 2 mins buff.

    WAR is in a very good position but very far from invalidating other tanks.
    Paladin is the closest to the best tank which is warrior.. but still not even a match.. you can't fail playing warrior.. combos are simple and clean with access of all types of mitigation and healing..

    At least healers have somewhat extension between shield healers and regin healers
    (1)

  7. #27
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tunda View Post
    Paladin is the closest to the best tank which is warrior.. but still not even a match.. you can't fail playing warrior.. combos are simple and clean with access of all types of mitigation and healing..
    I'm assuming they are evaluated on similar level. You can hardly fail playing any tank jobs, they are different but they're still similar to play.
    You can't exactly fail as a PLD, you might have a resource problem with GNB & DRK if you play without thinking but it's not like going from WAR to GNB is making to be a massive difficulty gap.

    Paladin having access to both shield & percentage based mitigation is more valuable that you can think.

    If anything, I think WAR's biggest advantages are holmgang and its damage consistency thanks to so many auto direct crit.
    (2)

  8. #28
    Player
    Krinno's Avatar
    Join Date
    Dec 2013
    Posts
    2
    Character
    Krinno Passa
    World
    Leviathan
    Main Class
    Conjurer Lv 42
    I plan on starting the MSQ in Dawntrail as warrior mainly because it is the "simplest" of the tanks and that will help with going into new content blind. That being said I plan on leveling all 4 tanks to 100 as I do genuinely enjoy all 4. I bounced back and forth quite a bit on which one to start the expansion with and settled on warrior due to its power level and simplicity. I am also a huge fan of the new skills warrior is getting.
    (0)

  9. #29
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,926
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    PLD has access to 2 raid wide mitigation but also a "ranged combo". In EW we never benefited from it but in previous expansion it would've been a huge deal. I've yet too seen anything on warrior that puts it in check or is a "downside" to the job.

    DRK has access to TBN and Dark Mind, making DRK fantastic against tank buster that happens every minutes. Living Dead is also much more flexible than Holmgang, but it's true Holmgang wins big thanks to that 60s CD gap. Imo Holmgang should be balanced with a bigger cooldown but get a massive hot to compensate.

    GNB has access to Corundum, arguably the best short tank cooldown, and a higher DPS that synchronize better with 2 mins buff.

    WAR is in a very good position but very far from invalidating other tanks.
    People always seem to forget that PLD's have the longest Invul by a mile which is a key downside to the job, while warrior has the shortest. it being a "true invul" does not matter for the majority of content.

    2 raid wides? yes this is nice but Passage of arms is a very rigid cooldown in useage you cannot use Passage in a lot of instances where a 15% Mit would be useful, due to its cone AOE you're generally going to get uses in stack situations, PLD also has divine veil nerfed compared to shake because of this. "ranged combo" isn't really used in current design.

    GNB's HOC, is not really "the best short CD" It's holy sheltron, I guess the excog effect can be nice in a pinch but it's 15% + 15%, Other tank mits are very similar, BW being 10% + 10% and 400 potency shield, TBN Being a 25% shield, they all have a very similar impact with DRK being the most unique and better then stacked with mitigation.

    Other tanks do have some niche upsides but even in Paladin's case the best example of something close to warriors level it already suffers from such a long Invul compared to warrior.
    (3)

  10. #30
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rithy255 View Post
    People always seem to forget that PLD's have the longest Invul by a mile which is a key downside to the job, while warrior has the shortest. it being a "true invul" does not matter for the majority of content.

    2 raid wides? yes this is nice but Passage of arms is a very rigid cooldown in useage you cannot use Passage in a lot of instances where a 15% Mit would be useful, due to its cone AOE you're generally going to get uses in stack situations, PLD also has divine veil nerfed compared to shake because of this. "ranged combo" isn't really used in current design.
    Holmgang is obviously too strong, PLD invuln's CD should be reduced, at least to Bolide's level. HP reduced to 1 isn't a real downside.

    You shouldn't underestimate Passage of Arms, it's an incredible tool in early savage/ultimate content. Because you have Divine Veil, you can swap them in the mitigation mapping to cover Passage's weakness. Plus, we often end up groupe during a big raidwide or raidbuster that requires the tank to be in the front. Dismantle and Passage of Arms allowed MCH&PLD to have a bigger impact on the mitigation plan in TOP and Anabeisos.

    As for the ranged combo, yes it's not relevant in EW savage/ultimate. But it's relevant in criterion and will most likely be relevant in DT as we've seen the hitbox was reduced for the first Arcadion boss.
    (3)

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