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Thread: SAM casting

  1. #81
    Player
    Zairava's Avatar
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    Dec 2021
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    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ShadowyZero View Post
    why does it need a cast timer than to achieve that effect then? first i need you to answer that question if its not magical then why the need for a cast bar? they don't need us to stand still by that logic then it should be a stored action if we're winding it up to be released in one big go etc
    Flavor, style, impact.

    It makes it feel better to press and unique compared to every other melee and that's why people enjoy it. It doesn't need to be magical for it to have a cast time, I find that to be incredibly restrictive.

    Without the cast time it just feels like any ordinary GCD, with the cast time it feels like something unique that's a part of what makes Samurai what it is. I feel like Tsubame Gaeshi would lose its luster as well, as that is the instant cast and it feels better since the only method of doing so is casting an iaijutsu to begin with.
    (6)

  2. #82
    Player
    ShadowyZero's Avatar
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    Mar 2022
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    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Zairava View Post
    Flavor, style, impact.

    It makes it feel better to press and unique compared to every other melee and that's why people enjoy it. It doesn't need to be magical for it to have a cast time, I find that to be incredibly restrictive.

    Without the cast time it just feels like any ordinary GCD, with the cast time it feels like something unique that's a part of what makes Samurai what it is. I feel like Tsubame Gaeshi would lose its luster as well, as that is the instant cast and it feels better since the only method of doing so is casting an iaijutsu to begin with.
    a reasonable reply ty, however i feel we will just have to agree to disagree i still feel that Samurai is better off with a different form of expressing their power without the need for still casting in one place. the still casting thing already belongs to many jobs already classified as "casting" and Magical Ranged and there is really no need to dispute them having a cast bar because thats how it has always been in works of fiction for mages,wizards, sorcerers and so on.

    but to me my definition of a Samurai in specific has always been a swordsman with incredible skill and incredible efficiency with the blade thats what i've come to know and its what i grew up with. don't get me wrong there are cool character with magically imbued blades or massive amounts of stored up energy to represent their power but there are equally exciting character's who are just as cool who don't have any charge ups or massive power releases as well character's who are just extremely skilled at their craft and do not need to charge up or harness anything.
    (0)

  3. #83
    Player
    Emitans's Avatar
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    Apr 2015
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    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Paladin Lv 100
    When you examine something in the overworld for MSQ and it fills up a castbar are you casting a spell?
    (4)

  4. #84
    Player
    ShadowyZero's Avatar
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    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Emitans View Post
    When you examine something in the overworld for MSQ and it fills up a castbar are you casting a spell?
    ??? i am very confused by your query here or insinuation we are discussing job design not quest design, what you're referring to is a progress meter when we're asked to complete such tasks the meter fills up to signify our character in a roleplay sense has finished performing a task or an action.

    if you were equating that to what's on samurai then that just makes it sound even more ridiculous why its on samurai lol if you had a blade especially an extremely strong blade that can cut thru armor or wood you're not gunna just hold it in place while actively in combat that would just be nonesense XD you're gunna swing it to attack your attacker or to defend yourself from them etc
    (0)

  5. #85
    Player
    Ramiee's Avatar
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    Dec 2022
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    Uldah
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    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    So if the cast bar was renamed a charge bar or something would that fix the problem?
    (5)

  6. #86
    Player
    ShadowyZero's Avatar
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    Character
    Mashmallow Ushio
    World
    Famfrit
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    Warrior Lv 80
    my samurai friends! i have tidings to share with you all! https://na.finalfantasyxiv.com/jobguide/samurai/

    THEY HEARD US \o/ and although it might not be everything we wanted its at least a good start.
    (0)

  7. #87
    Player
    ShadowyZero's Avatar
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    Mar 2022
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    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ramiee View Post
    So if the cast bar was renamed a charge bar or something would that fix the problem?
    a renaming won't solve my grip with it no lol but if they make it to where the "cast" "charge" whatever you call it is insignificant to how the job plays or they make it in a way to where its no longer dependent on standing still in one location then i will compromise

    even better it would be great if like reapers spell it can be casted outside combat for an instant cast which can then be saved up for when you enter combat like lets say iajutsu action can be pressed outside of combat to store up one charge of the first iajutsu to be used wether thats higanbana or tenka goken or midare setsugekka etc.
    (0)
    Last edited by ShadowyZero; 06-27-2024 at 08:01 PM.

  8. #88
    Player
    Sigiria's Avatar
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    Mar 2011
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    Gridania
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    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by ShadowyZero View Post
    my samurai friends! i have tidings to share with you all! https://na.finalfantasyxiv.com/jobguide/samurai/

    THEY HEARD US \o/ and although it might not be everything we wanted its at least a good start.
    How? SAM is pretty much exactly the same except now you can't use tsubame gaeshi when you want, it's baked into Meikyo Shisui. And all of that have been known since the media tour.
    (5)

  9. #89
    Player
    ShadowyZero's Avatar
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    Character
    Mashmallow Ushio
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    Famfrit
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    Warrior Lv 80
    Quote Originally Posted by Sigiria View Post
    How? SAM is pretty much exactly the same except now you can't use tsubame gaeshi when you want, it's baked into Meikyo Shisui. And all of that have been known since the media tour.
    in regards to this thread i made is more so what i referring too but i do share in your grievance with the meikyo shisui change.. its odd to say they least.

    but to give you some context if you hadn't read thru all these pages here: some of us made some suggestions on how to make the feel of samurai casting function differently and feel more rewarding so what they've done here for this first round of job adjustments is raised potencies for iajutsu abilities and they added a minor but still much appreciated buff to the shifu and oka cast reductions which effect not just weapon skills and actions but now also the spells themselves from iajutsu
    (0)

  10. #90
    Player
    Sigiria's Avatar
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    Gridania
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    Character
    Nergui Dotharl
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    Ragnarok
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    Ninja Lv 90
    Quote Originally Posted by ShadowyZero View Post
    in regards to this thread i made is more so what i referring too but i do share in your grievance with the meikyo shisui change.. its odd to say they least.

    but to give you some context if you hadn't read thru all these pages here: some of us made some suggestions on how to make the feel of samurai casting function differently and feel more rewarding so what they've done here for this first round of job adjustments is raised potencies for iajutsu abilities and they added a minor but still much appreciated buff to the shifu and oka cast reductions which effect not just weapon skills and actions but now also the spells themselves from iajutsu
    I mean, I guess it's cool to have more iaijutsu animations but mechanically it all function basically the same. Also Fuka haste effect was already 13% so no changes there.
    I get why they tied tsubame gaeshi to meikyo shisui since now there's no point to not use the gaeshi on the stronger version of the iaijutsus triggered by meikyo but my main grievance with that is no more higanbana gaeshi for those few times where there's two bosses on the arena.
    Otherwise it's still pretty much the exact same gameplay. Just more flashy iaijutsu after Meikyo Shisui, Weaving Zanshin instead of Senei between Ogi namikiri and Namikiri Kaeshi and every minute replacing a Shinten with Senei.
    All of it is mostly cosmetic with bigger damage numbers.
    (1)
    Last edited by Sigiria; 06-28-2024 at 12:22 AM.

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